[MOD 0.10.x] Telelogistics v0.2.4

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Dariel92
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Re: [MOD 0.10.x] Telelogistics v0.2.4

Post by Dariel92 »

I'm playing on version 0,11,3 so it would be good and it would work :D

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Re: [MOD 0.10.x] Telelogistics v0.2.4

Post by Anathera »

This mod dead or not? would love to use it, but last time it froze the game everytime.

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Xecutor
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Re: [MOD 0.10.x] Telelogistics v0.2.4

Post by Xecutor »

Anathera wrote:This mod dead or not? would love to use it, but last time it froze the game everytime.
It wasn't updated for quite some time.
If you need character teleportation, that you can use my mod Telepad.

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Re: [MOD 0.10.x] Telelogistics v0.2.4

Post by Dariel92 »

Xecutor wrote:
Anathera wrote:This mod dead or not? would love to use it, but last time it froze the game everytime.
It wasn't updated for quite some time.
If you need character teleportation, that you can use my mod Telepad.
RU: Между этими двумя модами разница, Telelogistics добавляет манипуляторы телепорты. Мне бы больше хотелось именно Telelogistics мод вместо Telepad.
EN: Between these two modes of difference, Telelogistics adds manipulators teleporters. I would like it Telelogistics mod instead of the Telepad.

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Re: [MOD 0.10.x] Telelogistics v0.2.4

Post by Anathera »

Dariel92 wrote:
Xecutor wrote:
Anathera wrote:This mod dead or not? would love to use it, but last time it froze the game everytime.
It wasn't updated for quite some time.
If you need character teleportation, that you can use my mod Telepad.
RU: Между этими двумя модами разница, Telelogistics добавляет манипуляторы телепорты. Мне бы больше хотелось именно Telelogistics мод вместо Telepad.
EN: Between these two modes of difference, Telelogistics adds manipulators teleporters. I would like it Telelogistics mod instead of the Telepad.
Yea the telepad really is not what i am looking for.

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Re: [MOD 0.10.x] Telelogistics v0.2.4

Post by filippe999 »

Same, the only thing working in this mod before were the inserters and chests, the teleport pads were crashing the game

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Re: [MOD 0.10.x] Telelogistics v0.2.4

Post by SuperSandro2000 »

Can you update the mod to the latest factorio version, please?

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Re: [MOD 0.10.x] Telelogistics v0.2.4

Post by ChinBurton »

Anyone know if someone else has remade this or made a patch for newer versions of factorio?

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Adil
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Re: [MOD 0.10.x] Telelogistics v0.2.4

Post by Adil »

Well, there used to be the mod with teleporting conveyor belts, but I couldn't find it right now and don't know whether that one still works.
Maybe someone else will have more luck on that quest.
As for this one, something inside it's two thousand-lines of control.lua causes segmentation fault when attempting to open gui. It'd be rough task to fix that without the author.

30 jan edit
found it:
https://forums.factorio.com/forum/vie ... =14&t=4688
And managed to make that work on this version.
I do mods. Modding wiki is friend, it teaches how to mod. Api docs is friend too...
I also update mods, some of them even work.
Recently I did a mod tutorial.

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Re: [MOD 0.10.x] Telelogistics v0.2.4

Post by ChinBurton »

Adil wrote:Well, there used to be the mod with teleporting conveyor belts, but I couldn't find it right now and don't know whether that one still works.
Maybe someone else will have more luck on that quest.
As for this one, something inside it's two thousand-lines of control.lua causes segmentation fault when attempting to open gui. It'd be rough task to fix that without the author.

30 jan edit
found it:
https://forums.factorio.com/forum/vie ... =14&t=4688
And managed to make that work on this version.
Thanks Adil and thanks for the updated Telebelts

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Re: [MOD 0.10.x] Telelogistics v0.2.4

Post by Airat9000 »

:D 0.12 update mod in archive (( good mod

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Re: [MOD 0.10.x] Telelogistics v0.2.4

Post by yousefabo »

where can i find version of this mode work with factorio 0.12

plzzz guys tell me
sorry for bad english

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