[MOD 0.14.x] Personal Teleporter

Topics and discussion about specific mods

Should I reduce the cost of a Personal Teleporter to only 10 fusion reactors?

Yes (cost 10 fusion reactors)
16
70%
No (keep cost at 100 fusion reactors)
7
30%
Other cost
0
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Total votes: 23

WhatheWorld
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Re: [MOD 0.12.x] Personal Teleporter

Post by WhatheWorld »

I have Upload version 0.0.2 of Personal Teleporter. Added just a few changes.
  • Teleporter Beacons now consume 10MJ on teleportation
  • Personal Teleporter power used on teleportation is doubled to 2MJ
Feel Free to suggest any balancing or new features you would like to see in the future.
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Michelle
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Re: [MOD 0.12.x] Personal Teleporter

Post by Michelle »

WhatheWorld wrote:
Michelle wrote:Hmm, the problem GameCharmer mentioned still persist apparently, when i exit the game and reenter, all the saved beacons disappear, so the ones placed become useless :cry:

*Edit
Game version is 0.12.30, and I downloaded the latest mod version
I found the problem on factoriomods.com i did not upload the newest file but it is now up to date. re download and it should work.
Yes, that was the problem, I downloaded the latest version (0.0.2) and now everything works like a charm, thank you! :)

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Re: [MOD 0.12.x] Personal Teleporter

Post by Airat9000 »

author hi!
and it is impossible to make a mod that would teleport to move goods and things, instead of the train ...??

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Re: [MOD 0.12.x] Personal Teleporter

Post by WhatheWorld »

Airat9000 wrote:author hi!
and it is impossible to make a mod that would teleport to move goods and things, instead of the train ...??
Have you heard of a Ender chest from Minecraft? would that be something useful.
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Airat9000
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Re: [MOD 0.12.x] Personal Teleporter

Post by Airat9000 »

WhatheWorld wrote:
Airat9000 wrote:author hi!
and it is impossible to make a mod that would teleport to move goods and things, instead of the train ...??
Have you heard of a Ender chest from Minecraft? would that be something useful.
:D i am not gaming minecraft

please full information

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Re: [MOD 0.12.x] Personal Teleporter

Post by WhatheWorld »

Airat9000 wrote:
WhatheWorld wrote:
Airat9000 wrote:author hi!
and it is impossible to make a mod that would teleport to move goods and things, instead of the train ...??
Have you heard of a Ender chest from Minecraft? would that be something useful.
:D i am not gaming minecraft

please full information
its two chest that have their inventories linked. whatever you put in one chest is also in the other chest.
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sumdawgy
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Re: [MOD 0.12.x] Personal Teleporter

Post by sumdawgy »

WhatheWorld wrote:
its two chest that have their inventories linked. whatever you put in one chest is also in the other chest.

have you looked at "pneumatic tubes"?
viewtopic.php?f=94&t=13004&hilit=pneumatic

Although, it takes time t get a large quantity.

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Re: [MOD 0.12.x] Personal Teleporter

Post by Ktulu »

Hello, I have an advance multiplayer map with mods but when I install the mod I can't see the teleporter button.
imgur.com/HqwieBg (I can't post url :roll: )
I tried in a new map with the same mods and it works.

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Re: [MOD 0.12.x] Personal Teleporter

Post by Ktulu »

In multiplayer only works for the host player.

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Re: [MOD 0.12.x] Personal Teleporter

Post by martingolding96 »

Will this mod work with the Surfaces or Subsurface mods?

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Re: [MOD 0.12.x] Personal Teleporter

Post by WhatheWorld »

Ktulu wrote:In multiplayer only works for the host player.
I am working on making it work with multi-player but since it is so close to the .13 update I am going to wait and update the mod to work with .13 and multi-player at the same time hopefully in the next week or so.
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WhatheWorld
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Re: [MOD 0.12.x] Personal Teleporter

Post by WhatheWorld »

martingolding96 wrote:Will this mod work with the Surfaces or Subsurface mods?
I have not tested but it should.
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WhatheWorld
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Re: [MOD 0.12.x] Personal Teleporter

Post by WhatheWorld »

Ktulu wrote:In multiplayer only works for the host player.
I just undated the mod it should now work with multiplayer. I have not tested since I have no one to test with so let me know if there is an problem.
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Ranakastrasz
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Re: [MOD 0.13.x] Personal Teleporter

Post by Ranakastrasz »

The Max Distance you should be able to teleport should be based on power. Allow the equipment to store a lot of power, and increase the cost of teleporting as the distance increases. Each extra equipment doubles the distance, and so each one is more efficient than the last. At something like 10 of them, allow infinite distance.

Or something.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16

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Re: [MOD 0.13.x] Personal Teleporter

Post by Sunnova »

Just installed the latest version, put the personal teleporter in my armor, made a couple beacons and placed them. The teleport button is not showing up on the top left of my game. I have Ion Cannons installed, and Module Insertion, both buttons for them are showing up.

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Re: [MOD 0.13.x] Personal Teleporter

Post by Sunnova »

Ok, never mind, found some changes needed to be made in control.lua, working fine now. If you want I can pm you with the changes I made.

Love the mod! Thanks!

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Re: [MOD 0.13.x] Personal Teleporter

Post by WhatheWorld »

charmead wrote:Ok, never mind, found some changes needed to be made in control.lua, working fine now. If you want I can pm you with the changes I made.

Love the mod! Thanks!
I just fixed it I am adding a new version 0.1.1 with the new fixes.
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Re: [MOD 0.13.x] Personal Teleporter

Post by CaptainRush »

hi mods works

but whenever i place a belt or anything i get a "notice sound" and a message "here 7" in the bottom left corner

why is that?

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Re: [MOD 0.13.x] Personal Teleporter

Post by WhatheWorld »

CaptainRush wrote:hi mods works

but whenever i place a belt or anything i get a "notice sound" and a message "here 7" in the bottom left corner

why is that?
Whoops I left in some print statements that I was using for testing.
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Re: [MOD 0.13.x] Personal Teleporter

Post by Quickbowjob »

CaptainRush wrote:hi mods works

but whenever i place a belt or anything i get a "notice sound" and a message "here 7" in the bottom left corner

why is that?
Had to turn off 36 mods 1 by 1 to figure out it was this one :|

O well off for now until next update ;)

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