[MOD 0.13.x] Additional Oil Refineries

Topics and discussion about specific mods
Post Reply
IhanaMies
Inserter
Inserter
Posts: 36
Joined: Thu Mar 17, 2016 10:01 pm
Contact:

[MOD 0.13.x] Additional Oil Refineries

Post by IhanaMies »

Additional Oil Refineries
  • Name: Additional Oil Refineries
  • Version: 1.1.0
  • Factorio-Version: 0.13
  • Description: Adds Oil Refineries MK2 and MK3
  • License: None
  • Release: 2016-06-29
  • Download-Url: Download Updated for 0.13
  • Dependencies (all optional): Bob Library 0.13, Bob Config 0.13, Bob Plates 0.13, Bob Tech 0.13, Marathon 1.1.1
  • Category: Item
  • Tags: Oil, Oil Refinery, Bobs Mod, Marathon
Long Description
Vanilla recipe for MK2
Vanilla recipe for MK3
Bob recipe for MK2
Bob recipe for MK3
Marathon recipe for MK2
Marathon recipe for MK3
Bobs with Marathon recipe for MK2
Bobs with Marathon recipe for MK3
Attachments
additionaloilrefineries_1.1.0.zip
For Factorio 0.13
(512.45 KiB) Downloaded 294 times
additionaloilrefineries_1.0.0.zip
Mod Additional Oil Refineries
(6.26 KiB) Downloaded 4152 times
Last edited by IhanaMies on Wed Jun 29, 2016 2:53 pm, edited 7 times in total.

Koub
Global Moderator
Global Moderator
Posts: 6535
Joined: Fri May 30, 2014 8:54 am
Contact:

Re: [0.12.x] Additional Oil Refineries

Post by Koub »

Koub - Please consider English is not my native language.

IhanaMies
Inserter
Inserter
Posts: 36
Joined: Thu Mar 17, 2016 10:01 pm
Contact:

Re: [0.12.x] Additional Oil Refineries

Post by IhanaMies »

I wanted it to get both Bobs users and general mod users attention, but wasn't sure how to do it.

orzelek
Smart Inserter
Smart Inserter
Posts: 3853
Joined: Fri Apr 03, 2015 10:20 am
Contact:

Re: [MOD 0.12.x] Additional Oil Refineries

Post by orzelek »

Nice mod - one of two things I've been missing from bob's mods :)
(Other one is additional marks of electric furnaces but there are few other mods for that)

User avatar
MiniMe943
Long Handed Inserter
Long Handed Inserter
Posts: 59
Joined: Mon Mar 02, 2015 5:24 am
Contact:

Re: [MOD 0.12.x] Additional Oil Refineries

Post by MiniMe943 »

So these are just two additional refineries to process more crude oil faster? Any plans for different graphics, different inputs? Or is it just going to be as is?

Teebs
Manual Inserter
Manual Inserter
Posts: 3
Joined: Mon Jun 13, 2016 2:46 am
Contact:

Re: [MOD 0.12.x] Additional Oil Refineries

Post by Teebs »

Do I need Bobs mod to make this work? Looking at the "mods" screen, I see BobsXXXX listed under dependencies. Please let me know.

NVM, I just saw that you have Bobs listed as optional.

IhanaMies
Inserter
Inserter
Posts: 36
Joined: Thu Mar 17, 2016 10:01 pm
Contact:

Re: [MOD 0.12.x] Additional Oil Refineries

Post by IhanaMies »

Update is coming later today

IhanaMies
Inserter
Inserter
Posts: 36
Joined: Thu Mar 17, 2016 10:01 pm
Contact:

Re: [MOD 0.12.x] Additional Oil Refineries

Post by IhanaMies »

Updated for 0.13

DarkHelmet
Inserter
Inserter
Posts: 39
Joined: Sat Apr 16, 2016 5:46 pm
Contact:

Re: [MOD 0.13.x] Additional Oil Refineries

Post by DarkHelmet »

Am I imagining it or was the crafting speed doubled? I'm seeing previously stable production chains where the MK3 refineries are now depleting their inputs by about a factor of two. I went and looked and I would have sworn that MK3 was craft speed 2 before, and is now 4.

I am not complaining - I just want to make sure this is intentional and intended to stay before I make chain reconfigurations.

Edit: I reinstalled 0.12 to check, yes the MK2 has gone from 1.5x->2x and the MK3 has gone from 2x->4x.
A guide to planning your factory's space requirements:
1) Figure out how much space you need, double it to be safe.
2) Wrong! There's never enough space.

Post Reply

Return to “Mods”