[0.12.20] ModMadness RETURNS! well unofficially for now.

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darkshadow1809
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[0.12.20] ModMadness RETURNS! well unofficially for now.

Post by darkshadow1809 »

So i decided to take a quick look at it since Devildog said i kinda won the war. And then I asked well why? He just couldn't figure some things out :) So I invested my time into his modpack for around a couple hours and fixed all of th... no thats not true. I fixed MOST of the mods that were okay. And some of the mods that were unfixable i left out and replaced them with mods that.. well do the same thing basically lol :) So all good! I also included my own compatability pack for more oversee-able research :) Hope you guys like it!


Here we go!

http://www.mediafire.com/download/l51s2blley3nnuo

tell me what you think devil:D and make it official!

Some side info:

http://puu.sh/lMHDe/8293fca71b.png Devildogs pack requires around 1.4 GB's of Vram so make sure you have the specs to run it. In this case. a videocard of 2GB is expected. No I unfortunately didnt optimize everything I could. But i tried optimizing a few things. It would normally be around 1.7 GB's of Vram required. So I definitely lowered it a bit. But nowhere near 900 MB~'s as I tend to try to aim for that goal.

Secondly I fixed the research.. It will now show you EVEERRYYYYTHING instead of just one single research and the others missing from the same property http://puu.sh/lMHK1/4ac4c8edba.jpg Oh yeh.. its big. :L

Third of all Its playable! maybe the most important thing >_> right? lol its SP & MP compatible! so no worries. Your friends can join in aswell :) all mods should be fixed. although dont quote me on dytech / supremewarfare. For the rest! Happy playing guys!
ShadowsModpackDevelopment

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darkshadow1809
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Re: [0.12.20] ModMadness RETURNS! well unofficially for now.

Post by darkshadow1809 »

I do recommend REMOVING dytech though! Since it is not supported and will most likely cause some really weird errors.
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