![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
thanks!
skalar mod not work bugSchmendrick wrote:A friend of mine was using this mod but didn't quite understand the purpose; he thought the infinite research came in infinite levels (I assume because he wanted to be able to see his progress toward infinity), instead of just one big 'sink'. Current Factorio doesn't really let you do this, exactly, so instead I wrote him this modification. It simply converts each of the Infinite techs into 99 levels of increasingly costly tech, starting fairly modestly (100 points) and ending with level 99 being the same as Infinite Research's initial level. For those who want to research "infinitely" but still have a trophy case to gaze proudly at.
I hope oktabyte doesn't have a problem with me posting this.
No you do not understand, there's a little bug compatibility mode because of this.Schmendrick wrote:That's... weird.
In my Factorio, level 94 is 850000000 packs. I just checked with both 32 and 64 bit versions. I'm not sure why you have that error!
Is anybody else having it?
Code: Select all
if ENABLE_TECH_COUNT_SCALING then
-- Note: "tech counts maxed at 2000000000" to avoid overflow
local tempCount = math.min(math.floor(tech.unit.count * TECH_COUNT_SCALE), 2000000000)