Cheers, works for me too, when starting a new game.ukezi wrote:I also can't find the button. it is not in the upper left corner. I'm useing bob's modpack.
EDIT: the button appears in a new game. how ever it is not showing in an old one is a riddle to me.
[MOD 0.12.x] Map Labels - Add labels to resources on the map
Re: [MOD 0.12.x] Map Labels - Add labels to resources on the map
Re: [MOD 0.12.x] Map Labels - Add labels to resources on the map
Here is a version that should add the button to existing saves.
- Attachments
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- MapLabels_0.1.2.zip
- (4.63 KiB) Downloaded 260 times
Re: [MOD 0.12.x] Map Labels - Add labels to resources on the map
Thank you kendrome!!!
Add it config.lua if you use a additional mods.
yuoki mod
angels refining mod
Add it config.lua if you use a additional mods.
yuoki mod
Code: Select all
ResourceDisplayName[ "y-res1" ] = "~N4-Material Chunk"
ResourceDisplayName[ "y-res2" ] = "~F7-Material Chunk"
ResourceDisplayName[ "infinite-y-res1" ] = "~infinite N4-Material Chunk"
ResourceDisplayName[ "infinite-y-res2" ] = "~infinite F7-Material Chunk"
angels refining mod
Code: Select all
ResourceDisplayName[ "angels-ore1" ] = "~Saphirite"
ResourceDisplayName[ "angels-ore2" ] = "~Jivolite"
ResourceDisplayName[ "angels-ore3" ] = "~Stiratite"
ResourceDisplayName[ "angels-ore4" ] = "~Crotinnium"
ResourceDisplayName[ "angels-ore5" ] = "~Rubyte"
ResourceDisplayName[ "angels-ore6" ] = "~Bobmonium"
ResourceDisplayName[ "infinite-angels-ore1" ] = "~infinite Saphirite"
ResourceDisplayName[ "infinite-angels-ore2" ] = "~infinite Jivolite"
ResourceDisplayName[ "infinite-angels-ore3" ] = "~infinite Stiratite"
ResourceDisplayName[ "infinite-angels-ore4" ] = "~infinite Crotinnium"
ResourceDisplayName[ "infinite-angels-ore5" ] = "~infinite Rubyte"
ResourceDisplayName[ "infinite-angels-ore6" ] = "~infinite Bobmonium"
Re: [MOD 0.12.x] Map Labels - Add labels to resources on the map
Any chance for a .14 release?
Re: [MOD 0.12.x] Map Labels - Add labels to resources on the map
Also for support of any ores - AFAIK there is a property that can read localised name of resource.
It would mean you wouldn't need to define ore names for each and every ore to make it work.
Property in question is named localised_name and available from any entity prototype.
It would mean you wouldn't need to define ore names for each and every ore to make it work.
Property in question is named localised_name and available from any entity prototype.
Re: [MOD 0.12.x] Map Labels - Add labels to resources on the map
I just changed version req from 0.13 to 0.14 and seems to work fine. Im testing it right now.
Re: [MOD 0.12.x] Map Labels - Add labels to resources on the map
orzelek wrote:Also for support of any ores - AFAIK there is a property that can read localised name of resource.
It would mean you wouldn't need to define ore names for each and every ore to make it work.
Property in question is named localised_name and available from any entity prototype.
I got excited for a minute! Unfortunately backer_name doesn't accept locale tables
Re: [MOD 0.12.x] Map Labels - Add labels to resources on the map
So mod is using backer name not station names?
Actually even if those are station names it might not work since they might not be using locale tables also.
Actually even if those are station names it might not work since they might not be using locale tables also.
Re: [MOD 0.12.x] Map Labels - Add labels to resources on the map
Great. This mod is ridiculously useful. I use bobs mod and I have serious problems identifying all the different ores - this mod is a life saver Looking forward for the .14 version.Aibehn wrote:I just changed version req from 0.13 to 0.14 and seems to work fine. Im testing it right now.
Re: [MOD 0.12.x] Map Labels - Add labels to resources on the map
Here is a quick update to .14 I have only done some quick testing but it seems to be working.
- Attachments
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- MapLabels_0.1.3.zip
- (4.63 KiB) Downloaded 328 times
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Re: [MOD 0.12.x] Map Labels - Add labels to resources on the map
Is it possible to add objects to this? Specifically, I use the Tombstones mod, and it would be nice if it created points on the map for tombstones. How would I go about adding that?
Re: [MOD 0.12.x] Map Labels - Add labels to resources on the map
for version 14.21 in multiplayer map labels will only show deposite in the starting area for me.
anyone else have similiar issues?
anyone else have similiar issues?
Re: [MOD 0.12.x] Map Labels - Add labels to resources on the map
Hello. Thanks for this useful mod.
Can you add the posibility(configurable?) to hide/show recourses labels by using keyboard shortcuts and remove this large button that now is show constantly? Because switching modes is rarely necessary, and the button takes place always.
Can you add the posibility(configurable?) to hide/show recourses labels by using keyboard shortcuts and remove this large button that now is show constantly? Because switching modes is rarely necessary, and the button takes place always.
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Re: [MOD 0.12.x] Map Labels - Add labels to resources on the map
Added in 0.15.4. Have fun!Sedar wrote:Hello. Thanks for this useful mod.
Can you add the posibility(configurable?) to hide/show recourses labels by using keyboard shortcuts and remove this large button that now is show constantly? Because switching modes is rarely necessary, and the button takes place always.
My RSO+Bob's+Angel's modpack: Farlands (outdated)
Mods (current): Resource Labels
Mods (old): Biter Spires
Mods (current): Resource Labels
Mods (old): Biter Spires
Re: [MOD 0.12.x] Map Labels - Add labels to resources on the map
Thank you for reply. But.. there is no option to hide the button. Everything else works fine.Pandemoneus wrote:Added in 0.15.4. Have fun!Sedar wrote:Hello. Thanks for this useful mod.
Can you add the posibility(configurable?) to hide/show recourses labels by using keyboard shortcuts and remove this large button that now is show constantly? Because switching modes is rarely necessary, and the button takes place always.
Image
Re: [MOD 0.12.x] Map Labels - Add labels to resources on the map
Please, make "Map Labels" button to icon.
Re: [MOD 0.12.x] Map Labels - Add labels to resources on the map
My mistake, I was just looking for an option in the wrong place.Sedar wrote:Thank you for reply. But.. there is no option to hide the button. Everything else works fine.Pandemoneus wrote:Added in 0.15.4. Have fun!Sedar wrote:Hello. Thanks for this useful mod.
Can you add the posibility(configurable?) to hide/show recourses labels by using keyboard shortcuts and remove this large button that now is show constantly? Because switching modes is rarely necessary, and the button takes place always.Image
Here is an option to hide Resourse label button:
Image
Thank you wery much! Much more better to hide the button at all, as i show, and use the hotkeys to switch map labels mode.GTrak wrote:Please, make "Map Labels" button to icon.
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Re: [MOD 0.12.x] Map Labels - Add labels to resources on the map
I know it's a bit confusing, but I found these options to be best at those places. Everyone can decide on their own whether they want to see the button. However, since the labels are visible to everyone, the icon and the name have to be set per-map.Sedar wrote:My mistake, I was just looking for an option in the wrong place.Sedar wrote:Thank you for reply. But.. there is no option to hide the button. Everything else works fine.Pandemoneus wrote:Added in 0.15.4. Have fun!Sedar wrote:Hello. Thanks for this useful mod.
Can you add the posibility(configurable?) to hide/show recourses labels by using keyboard shortcuts and remove this large button that now is show constantly? Because switching modes is rarely necessary, and the button takes place always.Image
Here is an option to hide Resourse label button:ImageThank you wery much!
Much more better to hide the button at all, as i show, and use the hotkeys to switch map labels mode.GTrak wrote:Please, make "Map Labels" button to icon.
My RSO+Bob's+Angel's modpack: Farlands (outdated)
Mods (current): Resource Labels
Mods (old): Biter Spires
Mods (current): Resource Labels
Mods (old): Biter Spires
Re: [MOD 0.12.x] Map Labels - Add labels to resources on the map
is there a way to display the number of ores for each patch instead of displaying the name of the ore?
the icon is self explanatory as to what the resource is. I like to know the number of resources, as I find it to be more useful for planning expansion
is that a feature that is planned to be included in the future or no?
the icon is self explanatory as to what the resource is. I like to know the number of resources, as I find it to be more useful for planning expansion
is that a feature that is planned to be included in the future or no?
Last edited by GenBOOM on Tue May 23, 2017 2:40 pm, edited 2 times in total.