I have 2 suggestions for the mod.
- One thing I would suggest you add to it, is that when placing an Logistic Combinator, then highlight the logistic area so it's easier to see if you are in the logistic area, just like the logistic chests and roboports does
- If you place it outside of the logistic area and select something to get the value of, it output the max int value. Would be better to change it to 0 or even don't show the signal for it at all.
Satis