[MOD 0.13] EfficienSee : optimise your factory !
Re: [MOD 0.13] EfficienSee : optimise your factory !
updated to 0.15
new ctrl+b hotkey
new ctrl+b hotkey
My mods on the Factorio Mod Portal ![Geek :geek:](./images/smilies/icon_e_geek.gif)
![Geek :geek:](./images/smilies/icon_e_geek.gif)
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Re: [MOD 0.13] EfficienSee : optimise your factory !
Got this error less than a minute after loading a map that I've started on Tuesday.
_testing_
Running into my partially-done lab setup (no electricity, only labs, belts (top recipes need 7 ingredients now
) and inserters placed, and one belt fed with red/green) → crash.
EDIT: And while I'm here: that was a really nice moment there, seeing you found time to update your mods. Hooray for a clock! You really learn which things are essential when you have to do without. Thanks!
_testing_
Running into my partially-done lab setup (no electricity, only labs, belts (top recipes need 7 ingredients now
![Razz :P](./images/smilies/icon_razz.gif)
EDIT: And while I'm here: that was a really nice moment there, seeing you found time to update your mods. Hooray for a clock! You really learn which things are essential when you have to do without. Thanks!
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Re: [MOD 0.13] EfficienSee : optimise your factory !
thx
i do not play factorio anymore, but I try to do my best to support players![Wink ;-)](./images/smilies/icon_e_wink.gif)
i just noticed that they deleted alien science pack from the game. that was the problem of the crash.
plz update and tell me
i do not play factorio anymore, but I try to do my best to support players
![Wink ;-)](./images/smilies/icon_e_wink.gif)
i just noticed that they deleted alien science pack from the game. that was the problem of the crash.
plz update and tell me
My mods on the Factorio Mod Portal ![Geek :geek:](./images/smilies/icon_e_geek.gif)
![Geek :geek:](./images/smilies/icon_e_geek.gif)
Re: [MOD 0.13] EfficienSee : optimise your factory !
How thats probably the complicated mod i ever used.
Is there any tutorial?
Is there any tutorial?
Re: [MOD 0.13] EfficienSee : optimise your factory !
read page 1 of this postnuhll wrote:How thats probably the complicated mod i ever used.
Is there any tutorial?
My mods on the Factorio Mod Portal ![Geek :geek:](./images/smilies/icon_e_geek.gif)
![Geek :geek:](./images/smilies/icon_e_geek.gif)
Re: [MOD 0.13] EfficienSee : optimise your factory !
(Video) Tutorial
Re: [MOD 0.13] EfficienSee : optimise your factory !
no, but feel free to shot one, once you have read the page 1nuhll wrote:(Video) Tutorial
![Smile :-)](./images/smilies/icon_e_smile.gif)
My mods on the Factorio Mod Portal ![Geek :geek:](./images/smilies/icon_e_geek.gif)
![Geek :geek:](./images/smilies/icon_e_geek.gif)
Re: [MOD 0.13] EfficienSee : optimise your factory !
I feel like someone who doesn't want to read instructions is probably not going to like the interface of this mod.binbinhfr wrote:no, but feel free to shot one, once you have read the page 1nuhll wrote:(Video) Tutorial
Re: [MOD 0.13] EfficienSee : optimise your factory !
Well, that's a strong possibilitysparr wrote:I feel like someone who doesn't want to read instructions is probably not going to like the interface of this mod.
![Wink ;-)](./images/smilies/icon_e_wink.gif)
My mods on the Factorio Mod Portal ![Geek :geek:](./images/smilies/icon_e_geek.gif)
![Geek :geek:](./images/smilies/icon_e_geek.gif)
Re: [MOD 0.13] EfficienSee : optimise your factory !
There are ppl who dont have english as their mother language, so if a complicated text + complicated mod + complicated design comes together...binbinhfr wrote:no, but feel free to shot one, once you have read the page 1nuhll wrote:(Video) Tutorial
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
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Re: [MOD 0.13] EfficienSee : optimise your factory !
I'm getting this error when turning on the indicators:
![Image](https://forums.factorio.com/images/ext/b3d973fd09ad3834516d750f5c42b261.png)
Here is the relevant part of the log:
![Image](https://forums.factorio.com/images/ext/b3d973fd09ad3834516d750f5c42b261.png)
Here is the relevant part of the log:
Code: Select all
20620.994 Error MainLoop.cpp:850: Exception at tick 1292225: Error while running event EfficienSee::effic_hotkey_on_map (ID 88)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
__EfficienSee__/control.lua:475: in function 'display_on_map_tag'
__EfficienSee__/control.lua:589: in function 'show_all_on_map_tags'
__EfficienSee__/control.lua:2456: in function <__EfficienSee__/control.lua:2431>
20649.670 Loading map C:\pcloud\Factorio 15 platform\saves\_autosave3.zip: 8205012 bytes.
20649.726 Loading Level.dat: 20710573 bytes.
20649.732 Info Scenario.cpp:133: Map version 0.15.12-0
20650.642 Info BlueprintLibrary.cpp:190: Loaded library shelves:
20650.642 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1495224029; records:
20650.642 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 102; timestamp = 1495554560; records: (id: 0, 28; label: "Belt Balancers Book", preview: false, empty: false; book [id: 0, 29; label: "2 to 3 (Long Variant)", preview: false, empty: false] [id: 0, 30; label: "2 to 3 (Wide Variant)", preview: false, empty: false] [id: 0, 31; label: "2 to 4", preview: false, empty: false] [id: 0, 32; label: "2 to 5 (Wide Variant)", preview: false, empty: false] [id: 0, 33; label: "2 to 5 (Long Variant)", preview: false, empty: false] [id: 0, 34; label: "2 to 6", preview: false, empty: false] [id: 0, 35; label: "2 to 7", preview: false, empty: false] [id: 0, 36; label: "2 to 8", preview: false, empty: false] [id: 0, 37; label: "2 to 3", preview: false, empty: false] [id: 0, 38; label: "3 to 3", preview: false, empty: false] [id: 0, 39; label: "3 to 4", preview: false, empty: false] [id: 0, 40; label: "3 to 5", preview: false, empty: false] [id: 0, 41; label: "3 to 6", preview: false, empty: false] [id: 0, 42; label: "3 to 7", preview: false, empty: false] [id: 0, 43; label: "3 to 8", preview: false, empty: false] [id: 0, 44; label: "", preview: false, empty: false] [id: 0, 45; label: "4 to 4", preview: false, empty: false] [id: 0, 46; label: "4 to 5", preview: false, empty: false] [id: 0, 47; label: "4 to 6", preview: false, empty: false] [id: 0, 48; label: "4 to 7", preview: false, empty: false] [id: 0, 49; label: "4 to 8", preview: false, empty: false] [id: 0, 50; label: "5 to 3", preview: false, empty: false] [id: 0, 51; label: "5 to 4", preview: false, empty: false] [id: 0, 52; label: "5 to 5", preview: false, empty: false] [id: 0, 53; label: "5 to 6", preview: false, empty: false] [id: 0, 54; label: "5 to 7", preview: false, empty: false] [id: 0, 55; label: "5 to 8", preview: false, empty: false] [id: 0, 56; label: "6 to 4", preview: false, empty: false] [id: 0, 57; label: "6 to 5", preview: false, empty: false] [id: 0, 58; label: "6 to 6", preview: false, empty: false] [id: 0, 59; label: "6 to 7", preview: false, empty: false] [id: 0, 60; label: "6 to 8", preview: false, empty: false] [id: 0, 61; label: "8 to 4", preview: false, empty: false] [id: 0, 62; label: "8 to 5", preview: false, empty: false] [id: 0, 63; label: "8 to 6", preview: false, empty: false] [id: 0, 64; label: "8 to 7", preview: false, empty: false] [id: 0, 65; label: "", preview: false, empty: false]) (id: 0, 86; label: "Shopping Mall", preview: false, empty: false; book [id: 0, 82; label: "Mall (Tier 0)", preview: false, empty: false] [id: 0, 83; label: "Mall (Tier 0)", preview: false, empty: false] [id: 0, 84; label: "Mall (Tier 2)", preview: false, empty: false] [id: 0, 85; label: "Mall (Tier 3)", preview: false, empty: false]) (id: 0, 5; label: "", preview: false, empty: false; single) (id: 0, 6; label: "", preview: false, empty: false; single) (id: 0, 9; label: "", preview: false, empty: false; single) (id: 0, 11; label: "", preview: false, empty: false; single) (id: 0, 12; label: "", preview: false, empty: false; single) (id: 0, 14; label: "", preview: false, empty: false; single) (id: 0, 15; label: "", preview: false, empty: false; single) (id: 0, 17; label: "", preview: false, empty: false; single) (id: 0, 19; label: "", preview: false, empty: false; single) (id: 0, 22; label: "", preview: false, empty: false; single) (id: 0, 24; label: "", preview: false, empty: false; single) (id: 0, 69; label: "", preview: false, empty: false; single) (id: 0, 72; label: "", preview: false, empty: false; single) (id: 0, 80; label: "", preview: false, empty: false; single) (id: 0, 81; label: "", preview: false, empty: false; single) (id: 0, 87; label: "", preview: false, empty: false; single) (id: 0, 91; label: "Angels Float", preview: false, empty: false; single) (id: 0, 92; label: "Angels Leach", preview: false, empty: false; single) (id: 0, 7; label: "Boiler", preview: false, empty: false; single) (id: 0, 70; label: "Bot Module", preview: false, empty: false; single) (id: 0, 98; label: "Celtic Knot Intersection (RHD)", preview: false, empty: false; single) (id: 0, 101; label: "Compact", preview: false, empty: false; single) (id: 0, 10; label: "Green chips, basic", preview: false, empty: false; single) (id: 0, 20; label: "Inserters", preview: false, empty: false; single) (id: 0, 71; label: "LTN EC Prod", preview: false, empty: false; single) (id: 0, 74; label: "LTN Refinery", preview: false, empty: false; single) (id: 0, 79; label: "LTN Refinery", preview: false, empty: false; single) (id: 0, 26; label: "LTN U Mine", preview: false, empty: false; single) (id: 0, 27; label: "LTN U unload", preview: false, empty: false; single) (id: 0, 96; label: "Loader, Balanced", preview: false, empty: false; single) (id: 0, 100; label: "Modules Speed 1 2", preview: false, empty: false; single) (id: 0, 73; label: "Oil_Processing", preview: false, empty: false; single) (id: 0, 77; label: "Plastic", preview: false, empty: false; single) (id: 0, 99; label: "Saph Jivo to Iron", preview: false, empty: false; single) (id: 0, 25; label: "Smart Steel", preview: false, empty: false; single) (id: 0, 78; label: "Smelter, Advanced", preview: false, empty: false; single) (id: 0, 67; label: "Unload", preview: false, empty: false; single) (id: 0, 68; label: "Unload - 8 blue LTN", preview: false, empty: false; single)
20650.833 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 102; timestamp = 1495554560; records: (id: 0, 28; label: "Belt Balancers Book", preview: false, empty: false; book [id: 0, 29; label: "2 to 3 (Long Variant)", preview: false, empty: false] [id: 0, 30; label: "2 to 3 (Wide Variant)", preview: false, empty: false] [id: 0, 31; label: "2 to 4", preview: false, empty: false] [id: 0, 32; label: "2 to 5 (Wide Variant)", preview: false, empty: false] [id: 0, 33; label: "2 to 5 (Long Variant)", preview: false, empty: false] [id: 0, 34; label: "2 to 6", preview: false, empty: false] [id: 0, 35; label: "2 to 7", preview: false, empty: false] [id: 0, 36; label: "2 to 8", preview: false, empty: false] [id: 0, 37; label: "2 to 3", preview: false, empty: false] [id: 0, 38; label: "3 to 3", preview: false, empty: false] [id: 0, 39; label: "3 to 4", preview: false, empty: false] [id: 0, 40; label: "3 to 5", preview: false, empty: false] [id: 0, 41; label: "3 to 6", preview: false, empty: false] [id: 0, 42; label: "3 to 7", preview: false, empty: false] [id: 0, 43; label: "3 to 8", preview: false, empty: false] [id: 0, 44; label: "", preview: false, empty: false] [id: 0, 45; label: "4 to 4", preview: false, empty: false] [id: 0, 46; label: "4 to 5", preview: false, empty: false] [id: 0, 47; label: "4 to 6", preview: false, empty: false] [id: 0, 48; label: "4 to 7", preview: false, empty: false] [id: 0, 49; label: "4 to 8", preview: false, empty: false] [id: 0, 50; label: "5 to 3", preview: false, empty: false] [id: 0, 51; label: "5 to 4", preview: false, empty: false] [id: 0, 52; label: "5 to 5", preview: false, empty: false] [id: 0, 53; label: "5 to 6", preview: false, empty: false] [id: 0, 54; label: "5 to 7", preview: false, empty: false] [id: 0, 55; label: "5 to 8", preview: false, empty: false] [id: 0, 56; label: "6 to 4", preview: false, empty: false] [id: 0, 57; label: "6 to 5", preview: false, empty: false] [id: 0, 58; label: "6 to 6", preview: false, empty: false] [id: 0, 59; label: "6 to 7", preview: false, empty: false] [id: 0, 60; label: "6 to 8", preview: false, empty: false] [id: 0, 61; label: "8 to 4", preview: false, empty: false] [id: 0, 62; label: "8 to 5", preview: false, empty: false] [id: 0, 63; label: "8 to 6", preview: false, empty: false] [id: 0, 64; label: "8 to 7", preview: false, empty: false] [id: 0, 65; label: "", preview: false, empty: false]) (id: 0, 86; label: "Shopping Mall", preview: false, empty: false; book [id: 0, 82; label: "Mall (Tier 0)", preview: false, empty: false] [id: 0, 83; label: "Mall (Tier 0)", preview: false, empty: false] [id: 0, 84; label: "Mall (Tier 2)", preview: false, empty: false] [id: 0, 85; label: "Mall (Tier 3)", preview: false, empty: false]) (id: 0, 5; label: "", preview: false, empty: false; single) (id: 0, 6; label: "", preview: false, empty: false; single) (id: 0, 9; label: "", preview: false, empty: false; single) (id: 0, 11; label: "", preview: false, empty: false; single) (id: 0, 12; label: "", preview: false, empty: false; single) (id: 0, 14; label: "", preview: false, empty: false; single) (id: 0, 15; label: "", preview: false, empty: false; single) (id: 0, 17; label: "", preview: false, empty: false; single) (id: 0, 19; label: "", preview: false, empty: false; single) (id: 0, 22; label: "", preview: false, empty: false; single) (id: 0, 24; label: "", preview: false, empty: false; single) (id: 0, 69; label: "", preview: false, empty: false; single) (id: 0, 72; label: "", preview: false, empty: false; single) (id: 0, 80; label: "", preview: false, empty: false; single) (id: 0, 81; label: "", preview: false, empty: false; single) (id: 0, 87; label: "", preview: false, empty: false; single) (id: 0, 91; label: "Angels Float", preview: false, empty: false; single) (id: 0, 92; label: "Angels Leach", preview: false, empty: false; single) (id: 0, 7; label: "Boiler", preview: false, empty: false; single) (id: 0, 70; label: "Bot Module", preview: false, empty: false; single) (id: 0, 98; label: "Celtic Knot Intersection (RHD)", preview: false, empty: false; single) (id: 0, 101; label: "Compact", preview: false, empty: false; single) (id: 0, 10; label: "Green chips, basic", preview: false, empty: false; single) (id: 0, 20; label: "Inserters", preview: false, empty: false; single) (id: 0, 71; label: "LTN EC Prod", preview: false, empty: false; single) (id: 0, 74; label: "LTN Refinery", preview: false, empty: false; single) (id: 0, 79; label: "LTN Refinery", preview: false, empty: false; single) (id: 0, 26; label: "LTN U Mine", preview: false, empty: false; single) (id: 0, 27; label: "LTN U unload", preview: false, empty: false; single) (id: 0, 96; label: "Loader, Balanced", preview: false, empty: false; single) (id: 0, 100; label: "Modules Speed 1 2", preview: false, empty: false; single) (id: 0, 73; label: "Oil_Processing", preview: false, empty: false; single) (id: 0, 77; label: "Plastic", preview: false, empty: false; single) (id: 0, 99; label: "Saph Jivo to Iron", preview: false, empty: false; single) (id: 0, 25; label: "Smart Steel", preview: false, empty: false; single) (id: 0, 78; label: "Smelter, Advanced", preview: false, empty: false; single) (id: 0, 67; label: "Unload", preview: false, empty: false; single) (id: 0, 68; label: "Unload - 8 blue LTN", preview: false, empty: false; single)
20650.833 Loading script.dat: 4470546 bytes.
20650.836 Checksum for script C:/pcloud/Factorio 15 platform/temp/currently-playing/control.lua: 76911248
20650.850 Checksum for script __FARL__/control.lua: 1732005227
20651.041 Script balancers.lua:29: Imported 55 Balancers
20651.042 Checksum for script __PickerExtended__/control.lua: 1406684401
20651.055 Checksum for script __SmartTrains__/control.lua: 1066609339
20651.057 Checksum for script __what-is-it-really-used-for__/control.lua: 1852223027
20651.060 Checksum for script __aai-zones__/control.lua: 49997991
20651.062 Checksum for script __AfraidOfTheDark__/control.lua: 980477186
20651.064 Checksum for script __auto-research__/control.lua: 169197032
20651.066 Checksum for script __AutoDeconstruct__/control.lua: 3034658017
20651.072 Checksum for script __autofill__/control.lua: 428222097
20651.076 Checksum for script __AutoTrash__/control.lua: 816174272
20651.081 Checksum for script __Big_Brother__/control.lua: 831046903
20651.085 Checksum for script __bobinserters__/control.lua: 733646391
20651.086 Checksum for script __botReplacer__/control.lua: 4233457884
20651.090 Checksum for script __building-platform__/control.lua: 2417537268
20651.091 Checksum for script __Crafting_Speed_Research__/control.lua: 1856175200
20651.092 Checksum for script __data-raw-prototypes__/control.lua: 3268217681
20651.101 Checksum for script __EfficienSee__/control.lua: 4119155936
20651.104 Checksum for script __even-distribution__/control.lua: 3272626212
20651.107 Checksum for script __Explosive Termites__/control.lua: 112520019
20651.115 Checksum for script __Factorissimo2__/control.lua: 3096261759
20651.116 Checksum for script __folk-justgo__/control.lua: 1034523950
20651.120 Checksum for script __folk-shuttle__/control.lua: 2259247301
20651.123 Checksum for script __HandyHands__/control.lua: 922340473
20651.146 Checksum for script __helmod__/control.lua: 2644764200
20651.147 Checksum for script __Honk__/control.lua: 1248643386
20651.151 Checksum for script __LogisticTrainNetwork__/control.lua: 1845143168
20651.155 Checksum for script __Miner_Planner__/control.lua: 3880415228
20651.159 Checksum for script __ModuleInserter__/control.lua: 3511672913
20651.161 Checksum for script __Portals__/control.lua: 3396623976
20651.163 Checksum for script __quick-start__/control.lua: 1128576009
20651.164 Checksum for script __SmarterBotRecharge__/control.lua: 489774717
20651.166 Checksum for script __Subterrain__/control.lua: 3164441492
20651.171 Checksum for script __Teleportation__/control.lua: 3007745622
20651.174 Checksum for script __upgrade-planner__/control.lua: 999893491
20651.175 Checksum for script __Warehousing v15__/control.lua: 909395249
20651.177 Checksum for script __WaterWell__/control.lua: 107213243
20651.180 Checksum for script __WideChests__/control.lua: 3818407362
20651.185 Checksum for script __aai-programmable-structures__/control.lua: 206412395
20651.190 Checksum for script __aai-vehicles-miner__/control.lua: 844580742
20651.191 Checksum for script __bobores__/control.lua: 3649119228
20651.201 Checksum for script __Rampant__/control.lua: 2365905784
20651.203 Checksum for script __start_with_factory_building__/control.lua: 1883679061
20651.210 Checksum for script __aai-programmable-vehicles__/control.lua: 2278896471
20651.225 Checksum for script __rso-mod__/control.lua: 702791823
20651.226 Checksum for script __angelsrefining__/control.lua: 884011260
20651.229 Checksum for script __boblogistics__/control.lua: 2446161711
20651.231 Checksum for script __BobFusionRobots__/control.lua: 3262095305
20651.232 Checksum for script __GDIW__/control.lua: 2648178700
20652.900 Script control.lua:163: [LTN] on_load: complete
21983.598 Error MainLoop.cpp:850: Exception at tick 1266725: Error while running event EfficienSee::on_gui_click (ID 1)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
__EfficienSee__/control.lua:475: in function 'display_on_map_tag'
__EfficienSee__/control.lua:589: in function 'show_all_on_map_tags'
__EfficienSee__/control.lua:2683: in function <__EfficienSee__/control.lua:2569>
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Re: [MOD 0.13] EfficienSee : optimise your factory !
I'm still getting the above problem, any idea of what is causing it?
![Image](https://forums.factorio.com/images/ext/ce13eef011ea8c64cd27aadab1b0d1da.png)
![Image](https://forums.factorio.com/images/ext/ce13eef011ea8c64cd27aadab1b0d1da.png)
Re: [MOD 0.13] EfficienSee : optimise your factory !
i had a look, but no, i did not understand what is going on here.
i do not have any problem with my testing base.
are you running factorio 0.15 ?
any other player having the same problem ?
i do not have any problem with my testing base.
are you running factorio 0.15 ?
any other player having the same problem ?
My mods on the Factorio Mod Portal ![Geek :geek:](./images/smilies/icon_e_geek.gif)
![Geek :geek:](./images/smilies/icon_e_geek.gif)
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Re: [MOD 0.13] EfficienSee : optimise your factory !
Is this mod still alive? Just checking as I really like the idea of this mod!
Re: [MOD 0.13] EfficienSee : optimise your factory !
Yes, it should work.
Do you have a problem using it ?
Do you have a problem using it ?
My mods on the Factorio Mod Portal ![Geek :geek:](./images/smilies/icon_e_geek.gif)
![Geek :geek:](./images/smilies/icon_e_geek.gif)
Re: [MOD 0.13] EfficienSee : optimise your factory !
Awesome mod.
Update to 0.16?
![Cool 8-)](./images/smilies/icon_cool.gif)
Update to 0.16?
Re: [MOD 0.13] EfficienSee : optimise your factory !
tx.xrumm wrote:Awesome mod.![]()
Update to 0.16?
updated on the fly.
many changes in api.
hope it works.
My mods on the Factorio Mod Portal ![Geek :geek:](./images/smilies/icon_e_geek.gif)
![Geek :geek:](./images/smilies/icon_e_geek.gif)
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Re: [MOD 0.13] EfficienSee : optimise your factory !
Crash when loading the a scenario:
Code: Select all
1263.550 Error AppManager.cpp:513: Error while running on_init: Error while running event EfficienSee::on_research_finished (ID 18)
__EfficienSee__/control.lua:2128: attempt to index field 'force_mem' (a nil value)
stack traceback:
...mapps/common/Factorio/temp/currently-playing/control.lua:787: in function 'set_research'
...mapps/common/Factorio/temp/currently-playing/control.lua:122: in function 'init_forces'
...mapps/common/Factorio/temp/currently-playing/control.lua:22: in function <...mapps/common/Factorio/temp/currently-playing/control.lua:19
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Re: [MOD 0.13] EfficienSee : optimise your factory !
And an error when testing force mods:
Code: Select all
109.252 Error ServerMultiplayerManager.cpp:95: MultiplayerManager failed: "Error while running on_init: Error while running event EfficienSee::on_research_finished (ID 18)
__EfficienSee__/control.lua:2128: attempt to index field 'force_mem' (a nil value)
stack traceback:
...mmon/Factorio/temp/currently-playing/team_production.lua:245: in function 'setup_unlocks'
...mmon/Factorio/temp/currently-playing/team_production.lua:95: in function 'create_teams'
...mmon/Factorio/temp/currently-playing/team_production.lua:982: in function 'on_init'
...mapps/common/Factorio/temp/currently-playing/control.lua:4: in function <...mapps/common/Factorio/temp/currently-playing/control.lua:3>"
Re: [MOD 0.13] EfficienSee : optimise your factory !
What does nb stand for in the first post?