Deathtopia wrote:snip
Bartimaeus, I saw your post on the 0.12.12 release thread but you hadn't updated here.Bartimaeus wrote:snip
For information, instead of using "game.get_localised_entity_name" you should use "game.item_prototypes["iron-plate"].localised_name"
https://forums.factorio.com/forum/vie ... =3&t=17189
rk84 wrote:Update 1.3.8 Fixed for for factorio 0.12.11
I added a game.print("Boop") onto the script.on_load() and on_init() and neither of them get run in either my old save, or a new save.
Any ideas?
Never mind. I'm an idiot. With the hubbub of 0.12.11 and broken mods I had disabled a couple of them. All I had to do was fix the mod-list.json file.