it wouldnt create any it just wouldnt fix many. would be no different than the fluid converter.
PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Is anyone playing with both PyRO and angel's ore stuff? Are they going along well together or is it better to just use angel's when mixing ab with py? I'm mostly interested in whether PyRO is better at anything. Or does it add anything important that other py mods utilize?
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
if you use pyro and angels refining together it lets you cut down the number of ores to just angels 6 ores. angels smelting doesnt had a lot since its just an easier way to do what pyro also does.Sopel wrote: ↑Sat Jan 04, 2020 6:34 pmIs anyone playing with both PyRO and angel's ore stuff? Are they going along well together or is it better to just use angel's when mixing ab with py? I'm mostly interested in whether PyRO is better at anything. Or does it add anything important that other py mods utilize?
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
//EDIT//
The github version is working fine, tho it has not been released on the mod portal
//END EDIT//
Hello king.
There is a problem with
tin ore
Lead ore
and most other ores that are not copper and iron
and angels sorting and smelting
Sorting for example bobmonium as normal gives bobs tin ore but smelting in a blast furnace requires py tin ores.
Where can i change so there is only 1 ore or alter the recipe?
yes i have a lot of mods installed.
full abc py
The github version is working fine, tho it has not been released on the mod portal
//END EDIT//
Hello king.
There is a problem with
tin ore
Lead ore
and most other ores that are not copper and iron
and angels sorting and smelting
Sorting for example bobmonium as normal gives bobs tin ore but smelting in a blast furnace requires py tin ores.
Where can i change so there is only 1 ore or alter the recipe?
yes i have a lot of mods installed.
full abc py
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
New error on using the latest update on github.
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Has anyone a working combination for bobs + angels + py?
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
I'm not sure. I'm currently waiting on Angel's to be updated for .18 as the group that's updating them has fixed and adjusted a lot of stuff then I'm going to go over everything and make sure abpy works again.
The Angel's update is possibly going to be this weekend so I shouldn't be to very far behind that.
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Also apparently PyCoalTBaA cant load several graphics from py. this is because the graphics have been outsourced to separat mods. for now you can just copy the graphics folder within the graphic mods back into the folder of the actual mods.
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
What about last version of your mod for 0.18? should we expect it? And when?
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Well if you check on the modportal/discussions
there is this super impatient person who asked twice and received the same answer twice:
https://mods.factorio.com/mod/PyCoalTBa ... 000cac1b36 - 9 days ago
Is the mod dead?
https://mods.factorio.com/mod/PyCoalTBa ... 000bb9d2a5 - 3 days agonot dead. just been busy with things. pyal just released and is currently getting adjusted and angels just got updated and is be overhauled currently. ill be doing a basic update to .18 soonish(sometime in the next few weeks) and then redoing a large amount of it not so soonish(late spring, early summer, northern hemisphere)
update eta
So sometime in the next few weeks.i dont know yet. right now working on pyalienlife and getting pyblock updated is my priority. probably start updating it sometime in the next few weeks
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
I want to understand - can i load bob's mods + py mods + py mods + PyCoalTBaA in factorio 0.18?
I can say i could play with bob's mods + py mods in factorio 0.18 and no errors on launch
I can say i could play with bob's mods + py mods in factorio 0.18 and no errors on launch
Nickname on ModPortal - Naron79
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
I am not 100% sure, if this lets you play the game without any problems, since I also included angels in my playthrou, but here is a list, that at least lets you start the game.
Please note, that this list might include experimental versions from github. In order to get it to work you need to copy paste all graphics for py back into their corresponding mod folder; as mentioned 3-4 post above. This runs on 0.18.6.
Gl with it
Code: Select all
"Mods": [
{
"Name": "bobinserters",
"Version": "0.18.0"
},
{
"Name": "bobassembly",
"Version": "0.18.0"
},
{
"Name": "bobclasses",
"Version": "0.18.0"
},
{
"Name": "bobelectronics",
"Version": "0.18.0"
},
{
"Name": "bobenemies",
"Version": "0.18.1"
},
{
"Name": "boblibrary",
"Version": "0.18.0"
},
{
"Name": "bobgreenhouse",
"Version": "0.18.0"
},
{
"Name": "boblocale",
"Version": "0.18.0"
},
{
"Name": "boblogistics",
"Version": "0.18.2"
},
{
"Name": "bobplates",
"Version": "0.18.1"
},
{
"Name": "bobmining",
"Version": "0.18.0"
},
{
"Name": "bobmods_gfxtweak",
"Version": "0.18.0"
},
{
"Name": "bobmodules",
"Version": "0.18.0"
},
{
"Name": "bobores",
"Version": "0.18.0"
},
{
"Name": "bobpower",
"Version": "0.18.1"
},
{
"Name": "bobrevamp",
"Version": "0.18.0"
},
{
"Name": "bobtech",
"Version": "0.18.0"
},
{
"Name": "bobvehicleequipment",
"Version": "0.18.0"
},
{
"Name": "bobwarfare",
"Version": "0.18.1"
},
{
"Name": "OpteraLib",
"Version": "0.2.1"
},
{
"Name": "PyCoalTBaA",
"Version": "0.9.9"
},
{
"Name": "pycoalprocessing",
"Version": "1.5.7"
},
{
"Name": "pycoalprocessinggraphics",
"Version": "1.0.2"
},
{
"Name": "pyfusionenergy",
"Version": "1.5.7"
},
{
"Name": "pyfusionenergygraphics",
"Version": "1.0.1"
},
{
"Name": "pyhightech",
"Version": "1.4.9"
},
{
"Name": "pyhightechgraphics",
"Version": "1.0.1"
},
{
"Name": "pyindustry",
"Version": "1.4.2"
},
{
"Name": "pypetroleumhandling",
"Version": "1.6.2"
},
{
"Name": "pypetroleumhandlinggraphics",
"Version": "1.0.1"
},
{
"Name": "pyrawores",
"Version": "1.9.5"
},
{
"Name": "pyraworesgraphics",
"Version": "1.0.1"
}
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
updated to .18. it loads to the main screen with abpy. i havnt tested it beyond that point yet as i just havnt had a chance to
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
[BUG]
All four types of fish are removed from the recipes. This affects 4 peting, 4 breeding and 4 butchery recipes from angels bio. Furthermore, the names of the butchery recipes are not displayed correctly.
All four types of fish are removed from the recipes. This affects 4 peting, 4 breeding and 4 butchery recipes from angels bio. Furthermore, the names of the butchery recipes are not displayed correctly.
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Failed to load mods ... overrides.lua:385 ... 'disable-bobpower' (a nil value)
This issue has also been posted at https://github.com/kingarthur91/PyCoalTBaA/issues/35
I use 0.17.79. I have many mods including most of Bob's, Angel's and Py's, among others. When I loaded, I got this. But when I remove my Bob's Power mod, I still get errors so I have to remove PyCoalTBaA to be able to get into the game. What is happening and what to do?This issue has also been posted at https://github.com/kingarthur91/PyCoalTBaA/issues/35
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
I begun new games 0.18...impossible make red science packs.
Circuit board and printed circuit substrate - different thiings in your mod PyCoalTBaA.
Moss farm requires circuit board.
Circuit board requires capacitor, capacitor requires ceramic, ceramic requires red pack.
See pictures with your mods and without your mod.
Circuit board and printed circuit substrate - different thiings in your mod PyCoalTBaA.
Moss farm requires circuit board.
Circuit board requires capacitor, capacitor requires ceramic, ceramic requires red pack.
See pictures with your mods and without your mod.
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- Circuit%20boart%20and%20printed%20board%20%20different.png (291.64 KiB) Viewed 6595 times
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- Circuit%20board%20for%20moss%20farm%20without%20PyCoalTBaA.png (278.43 KiB) Viewed 6595 times
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- Circuit%20board%20for%20moss%20farm%20with%20PyCoalTBaA.png (319.94 KiB) Viewed 6595 times
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
you can tweak in mods settings before you start a game that you may choose whether whichever ore is finite or infinite, and whether they are removed from the start (map gen stage).Pyrrus wrote: ↑Tue Oct 01, 2019 7:27 pmHello KingArthur,
I am running full AAI, Angel-Bobs, Pyanodon, and Space Exploration. I noticed that the pyanodon ores are not merged with the angel ores in the 0.9 versions.
Affected Ores: Aluminium, Chrome/Chromium, Lead, Nickel, Tin, Titanium, and Zinc
Reverting to the V0.0.56 of the modpack fixes the issue.
Also, I am wondering if you could add a recipe for rare earth ore derivable from angels ores. Currently, as far as I can tell, the rare earth ore is the only non-infinite resource in pyanodons and it would be useful to have a recipe to remedy this. Perhaps a sludge derivative. This would make seablock/island maps, or rampant mod more viable.
Thank you very much for your work in this modpack. I have been greatly enjoying it
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
kingarthur If you don't mind me asking.
What versions of bobs and angles are you running with the latest release on github?
Thanks
What versions of bobs and angles are you running with the latest release on github?
Thanks
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
With the most recent version on github as of a few hours ago I'm using the most updated copy of the dev branch of Angel's mods and currently no Bob's.Falconcommand wrote: ↑Sun Mar 29, 2020 11:37 amkingarthur If you don't mind me asking.
What versions of bobs and angles are you running with the latest release on github?
Thanks
Please dont actually try and use that version as other than it will load I dont its playable as I've removed everything to start over with the newest versions of Angel's and py.
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Aagh ok.
I'll revert back to the previous version that I was playing on.
Keep up the good work!
I'll revert back to the previous version that I was playing on.
Keep up the good work!