Hi foodfactorio.foodfactorio wrote: the only problem that i seem to have, is that the 2 recipes for making alien dna, via "alien-dna-from-flesh" and "alien-dna-from-brain", did not seem to unlock. (i think this is because i had already completed the research for Alien Technology - but maybe there is a way to tweak the mod to be able to detect that? ive seem several mods containing something called Migrations data, but am not sure if that it how to do it. Actually, for any new mod, i think it is probably a good idea to add anything new, into the tech tree as a new item, for example like you did with all the Biter processing, not just in terms of fun, but also being able to spot new research icons on the main tech tree page, as awaiting to be unlocked
viewtopic.php?f=95&t=40288&start=20#p290313
Sorry for the late answer.
I think you should be able to get the recipes with the command
/c game.player.force.reset_recipes()
Also please try last version of the mod. Do stil have trouble with it?