Then report it to Aircraft. I can't stop other mods from breaking IR because they are assuming they will only ever be modifying vanilla prototypes. Players need to realise that they can't just mash any random collection of Factorio mods together and have them work perfectly, that's just not how Factorio modding works, we are all competing for the same set of properties and there are going to be conflicts.Redstylt wrote: Wed Oct 09, 2019 8:45 amI got same with IR + Aircraft. Really annoying with aircraft lots of bullets going for nothing :'( Really easy to reproduce the situation.
(a) I "promised" nothing; (b) exactly where I always said it would be:Redstylt wrote: Wed Oct 09, 2019 8:45 amNo ! Where is the late game you promised usDeadlock989 wrote: Tue Oct 08, 2019 9:03 amAfter 1.0.0 goes out (hopefully this week) it'll be maintenance mode until at least Christmas, maybe permanently.
I've now sunk something like 1200 hours into this mod and I'm also trying to scrape something that resembles a life together at the same time, as well as finishing a PhD, so it is what it is.Deadlock989 wrote: Sun Apr 07, 2019 10:20 pmFuture expansion
There is currently not a great deal to do with the final post-rocket tier of materials. More wrinkles on post-rocket play will be added later, with a view to scaling megabases. This is unlikely to happen before the end of 2019.