Features
- Converts a 2 x 2 or 4 x 4 tile area to land
- Flood-fills bodies of water using landfills from your inventory
- Can be placed by clicking and dragging
- Create small water holes using explosions
Code: Select all
2.1.7: updated for Factorio 0.12.11
2.1.6: fixed script error when using landfills/water-be-gone
2.1.5: updated for Factorio 0.12.0
2.1.4: fixed an issue when placing water bombs
2.1.3: fixed crash when using water-be-gone near the edge of the generated map
fixed the bomb switching killed players into god mode
added remote interfaces for most of the functions landfill uses
added remote interface to set/change what landfill sees as "water" tiles and what they're replaced with
changed water-be-gone to use an electronic circuit in the recipe
internally renamed the larger landfill (that's the migration notice you may get)
2.1.2: fixed desync issue in MP
2.1.1: 0.11 compatible
2.1: fixed the item ordering so the landfill items all appear next to each other
landfills placed over "holes" created by f-mod will "fill in" (delete) the holes
2.0: fixed the water-be-gone not updating the minimap when flood filling large bodies of water
fixed landfills so they can be click-dragged while placing
fixed water-be-gone not filling 1 tile water bodies
fixed the collision mask on landfills so they can be placed next to existing objects
added the bomb - create small pockets of water with high explosives
1.4: added the bigger landfill - 4x the size of the standard landfill
added the water-be-gone - flood fills bodies of water with landfills from your inventory
updated for 0.10.x
fixed the crash when mousing landfills over walls
Current version: 2.1.7
Download: [0.12]