Unfotunatly it crashes our dedicated multiplayer server.
Server log:
Code: Select all
11503.625 Error MainLoop.cpp:788: Exception at tick 6533671: Error while running event on_entity_died (ID 4)
__Swarm__/control.lua:64: attempt to index field '?' (a nil value)
11503.625 Error ServerMultiplayerManager.cpp:93: MultiplayerManager failed: "Error while running event on_entity_died (ID 4)
__Swarm__/control.lua:64: attempt to index field '?' (a nil value)"
11503.625 Info ServerMultiplayerManager.cpp:658: mapTick(6533671) changing state from(InGame) to(Failed)