[MOD 0.15.x] Cardinal - Prevision Vehicle Driving Assistant

Topics and discussion about specific mods
Nimphious
Manual Inserter
Manual Inserter
Posts: 2
Joined: Mon May 08, 2017 6:14 pm
Contact:

[MOD 0.15.x] Cardinal - Prevision Vehicle Driving Assistant

Post by Nimphious »

Name: Cardinal
Description: Vehicle assist tool for convenient and subtle auto-alignment while driving.
Name: cardinal
Mod Version: 0.1.1
Factorio Version: 0.15.x
Author: Nimphious
Downloads: Factorio Mod Portal
Licence: MIT
Cardinal
Smoothly adjusts vehicle heading to match the configured angles, allowing traversal of long walled roads and large bases with vehicles without slowly drifting sideways into structures along the path.


Usage Instructions
The mod settings are per-player and can be accessed from the Options -> Mods menu, under the Per Player tab.

Setting the snap angles to zero will disable the behaviour, any other number will induce snapping behaviours on evenly spaced points starting from north as the first point.
Setting the angles to 4, for example, will snap to north/east/south/west.

With speed-based correction enabled, the correction rate increases as the vehicle speed increases. Slow vehicle movement can still be at precise angles without the mod applying significant steering correction.
Changelog
MIT License
ibeatbabybiters
Inserter
Inserter
Posts: 30
Joined: Sun Apr 30, 2017 7:14 pm
Contact:

Re: [MOD 0.15.x] Cardinal - Prevision Vehicle Driving Assistant

Post by ibeatbabybiters »

Neat idea! I always preferred my sprinter suit (power armor full of exoskelletons) over the jeep. I just can't drive this thing, I keep hitting stuff and so in the end I'm always faster by foot.
I'll try this when I get the chance to play this weekend. Thanks for creating this!
Usually I don't beat babies, but when I do I beat baby biters.
Nimphious
Manual Inserter
Manual Inserter
Posts: 2
Joined: Mon May 08, 2017 6:14 pm
Contact:

Re: [MOD 0.15.x] Cardinal - Prevision Vehicle Driving Assistant

Post by Nimphious »

For sure. Additionally, some modded vehicles are a bit zippier than the default ones and are also much easier to drive around "collision sensitive" machines with this.

Some of the people I play with often are particularly notorious for being incapable of driving anywhere without multiple casualties.

I think it's especially useful in multiplayer with a little latency, it can be extra tricky to move around the way you want in that instance.
Post Reply

Return to “Mods”