Send me a better sprite and I'll use itBlooSkies wrote:Are there plans to update that solar farm sprite? The perspective is off or something; it just feels out of place.
![Razz :P](./images/smilies/icon_razz.gif)
Send me a better sprite and I'll use itBlooSkies wrote:Are there plans to update that solar farm sprite? The perspective is off or something; it just feels out of place.
I have the same problemachman741 wrote:Just a heads up the new .15 version of bio industries seems to break a few other mods when installed.
Thanks for the report, I'll check it out. No idea how/why my mod would cause this issue....Vurdalak wrote:I have the same problemachman741 wrote:Just a heads up the new .15 version of bio industries seems to break a few other mods when installed.
Fixed in next release. For now, you can fix this by removing the 'bi-' in line 171 ofMysterGeOrGe wrote:Hello,
https://ibb.co/dqawO5
I found a problem when loading mods, there is a problem when we load angelspetrochem_0.5.0 and Bio-Industries 1.5.1
Thanks for your work, your Mods ara amazing !!!
Code: Select all
{type="item", name="bi-explosive-rocket", amount=10},
Code: Select all
{type="item", name="explosive-rocket", amount=10},
I just tested this and it seems to work.ZlovreD wrote:Recipe bi-Logs_Mk2 stop working.
After production is complete - raw-wood didn't loading-out from farm
mod-list
It's strange, coz basic recipe with just only seedlings works fine. And i've multiply stack size by x2.TheSAguy wrote:I just tested this and it seems to work.ZlovreD wrote:Recipe bi-Logs_Mk2 stop working.
After production is complete - raw-wood didn't loading-out from farm
Is something making your log stack size smaller than 75?
Okay, so you get this error when you have wood products enables, but not game tweaks...OhiraKyou wrote:Posted a couple of errors on the mod portal discussion page.
Heh.. seems 5dim override raw-wood stack size lover than needed. This is with x2 multipler to all stack sizes.TheSAguy wrote:What is your wood stack size.
It needs to be at least 150. 200 to be safe. What does your wood stack up to?
Code: Select all
-- 5dim Stack changes
if settings.startup["5d-change-stack"] then
if data.raw.item['raw-wood'] then
data.raw.item['raw-wood'].stack_size = math.max(210, data.raw.item['raw-wood'].stack_size)
end
end
Code: Select all
if settings.startup['angels-use-angels-barreling'].value then
data.raw.technology['bi-fertiliser'].prerequisites =
{
"bi_bio_farming",
-- AND (
"water-treatment", -- sulfur
-- OR
"angels-fluid-barreling", -- barreling (needed 'water-treatment' as prerequisites)
-- )
}
end
Code: Select all
script.on_event(defines.events.on_player_joined_game, function(event)
local player = game.players[event.player_index]
local force = player.force
local techs = force.technologies
if settings.startup['angels-use-angels-barreling'].value then
techs['fluid-handling'].researched = false
techs['bi-fertiliser'].reload()
local _t = techs['angels-fluid-barreling'].researched
techs['angels-fluid-barreling'].researched = false
techs['angels-fluid-barreling'].researched = _t
end
end)