[0.9.8]Industrialisation 0.1.0 dbl ores now!

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jorgenRe
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[0.9.8]Industrialisation 0.1.0 dbl ores now!

Post by jorgenRe »

This mod is all about industrialisation and making life easier, but much more efficiency!

The main feature this mod ads is the ore grinder and ore washer.
Ore grinder
grinds raw ore to ore dust
Image

Ore washer
Cleans the ore dust. Then smelt the pure ore and now you have turned 1 raw ore to 2 plate!
Image

there is no need to point out my art work is horrible, but its the functionality thats the most important factor :D

And then ofcourse my iron wall:
Image



Download:
if you want to support mee just download the mod :D
http://adf.ly/jty6k



Older versions:
version 0.0.1
http://adf.ly/jGZqK
Last edited by jorgenRe on Tue May 20, 2014 4:45 pm, edited 8 times in total.
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Noticed the told change in FFF #111 so il continue to use my signature ^_^
Thanks for listening to our suggestions, devs :D!
I would jump of joy if we could specify which tiles spawned in a surfaces
LightSand
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Re: [0.9.6]More wall(s)! s to come....

Post by LightSand »

I think Indastrio mod has more and better walls.
Indastrio
jorgenRe
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Re: [0.9.6]More wall(s)! s to come....

Post by jorgenRe »

LightSand wrote:I think Indastrio mod has more and better walls.
Indastrio
Thanks for telling mee! i will be taking this mod down then.
Atleast the only reason why i chose to upload this mini-mod was because i thought there wasnt any mod with walls, and therefore just wanted to share it with the community basically :(

So yea im off to get mee that indastrio mod then :)
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Noticed the told change in FFF #111 so il continue to use my signature ^_^
Thanks for listening to our suggestions, devs :D!
I would jump of joy if we could specify which tiles spawned in a surfaces
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FreeER
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Re: [0.9.6]More wall(s)! (taken down) use indastrio instead

Post by FreeER »

I could move this to 'obsolete' mods if you like, but there's no real reason that you need to take it down. You are free to add multiple different types of wall (could even add a whole tech tree just for walls and other stationary defenses...) if you wanted (you might even update more often than Industrio). Just because there's another mod that happens to have walls doesn't mean that a mod that is exclusively aimed at adding more/better walls can't exist :)
jorgenRe
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Re: [0.9.6]More wall(s)! (taken down) use indastrio instead

Post by jorgenRe »

FreeER wrote:I could move this to 'obsolete' mods if you like, but there's no real reason that you need to take it down. You are free to add multiple different types of wall (could even add a whole tech tree just for walls and other stationary defenses...) if you wanted (you might even update more often than Industrio). Just because there's another mod that happens to have walls doesn't mean that a mod that is exclusively aimed at adding more/better walls can't exist :)
okay after i read what you said i have started to look into advanced ore processing, basically get more bars from each ore basically. So i think i might consider continuing this mod, but only after ive made sort of like an idea of things that other mods or factorio might be missing.
I am sort of new to modding, where as my first mod was actually the first ever mod for starbound that added a new ore :D
So yea i know therefore basically how to add some stuff by just looking through the whole code, looking for everything to find out where to do something 8-) afterall i love how great factorio have done with modding!
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Noticed the told change in FFF #111 so il continue to use my signature ^_^
Thanks for listening to our suggestions, devs :D!
I would jump of joy if we could specify which tiles spawned in a surfaces
filippe999
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Re: [0.9.6]Industrialisation 0.1.0 dbl ores now!

Post by filippe999 »

Thanks, finally someone implemented Industricraft minecraft mod functionality into factorio, i missed the double ores in this game.
any chances of adding a mining laser?
jorgenRe
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Re: [0.9.6]Industrialisation 0.1.0 dbl ores now!

Post by jorgenRe »

filippe999 wrote:Thanks, finally someone implemented Industricraft minecraft mod functionality into factorio, i missed the double ores in this game.
any chances of adding a mining laser?
well to be honest this is not industrial craft, but it should hopefully serve some of the same functionality ;)
A laser weapon dosen't need to be added seeing as later in the game you do actually unlock an automated laser for your power armour, but a hand held might be good to have ;)
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Noticed the told change in FFF #111 so il continue to use my signature ^_^
Thanks for listening to our suggestions, devs :D!
I would jump of joy if we could specify which tiles spawned in a surfaces
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