A long time lurker, I decided to register mainly to be able to thank the various modders for their awesome mods that instilled a lot of new lifeblood to my favourite game.
For this topic, i would like to thank Klonan for the Bergius mod. I am by no means a min-maxer, just the average Factorio-Joe. If i build more than 3-4 oil refineries it is considered as weird, launching more thah 3-4 rockets is a true miracle, so, i never ran out of oil..yet. Though, I refuse to quit the map once i launch a couple rockets, so always looking for things 'to do' after the er..end game. This mod is one of those things.
I like to reroll maps until i get a good one with phat resources nearby (Klonan, many thanks for the Initial Scan mod too).
So, my oil wells are usually close by, I use the railroad to transport all sort of liquids from A to B, oil included. What is bugging me, is the fact that once i start bulk producig efficiency tier2 wafers (to reduce pollution and 40%=40%=80% less energy usage), i end up needing very litle coal (steel furnaces--> electric furnaces). And all those milion tons of coal just lying around in those huge deposits are bugging me
![Smile :)](./images/smilies/icon_e_smile.gif)
With this mod I will finally be able to put some of it to good use. Thanks again!
P.S.
I too think the original production ratio is too low (nothing wrong with it re the RL Bergius process i think), just so i dont need to clutter half my base with chem. plants and refineries. After some thinking I want to change the ratio to 3 heavy oil+12 liq. coal -> 3 heavy oil (barely using it)+2 light oil+4 petrol. gas. so 4 liquefiers should 'serve' one refinery.
I wish i could make diesel fuel too (Klonan again lol), but the diesel fuel dedicated chem plant is good enough.
I did try other coal-to-petrol mods, but they are not of my liking, being generally too cheesy and cheaty. Yes, i can read XML so can make it easier/harder but thats not my point. Bergius looks somewhat more..credible to me. Can't talk realistic re games with aliens, really
![Smile :)](./images/smilies/icon_e_smile.gif)