[MOD 0.12.x] Recursive Blueprints 0.2.0
Re: [MOD 0.12.x] Recursive Blueprints 0.2.0
This mod is my wet dream. As soon as iam not swamped with work iam gonna go and test it !
Re: [MOD 0.12.x] Recursive Blueprints 0.2.0
So i have downloaded last 0.2.4 version, but i have no clue how to make that work since there is no anchore anymore and when i followed manual in 1st post, but using wooden chest instead anchor it didnt seemed to work :/
Can any body give me some simple guide to get this working ?
Can any body give me some simple guide to get this working ?
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Re: [MOD 0.12.x] Recursive Blueprints 0.2.0
Well, you could read the info on The mod page, which is actually current, unlike this thread.Toch wrote:So i have downloaded last 0.2.4 version, but i have no clue how to make that work since there is no anchore anymore and when i followed manual in 1st post, but using wooden chest instead anchor it didnt seemed to work :/
Can any body give me some simple guide to get this working ?
Also, there is a 0.14 version coming, along with fixes to the W/H signals, I've just been behind on a million other projects for some time now
Re: [MOD 0.12.x] Recursive Blueprints 0.2.0
Thx for reply i was actualy able to get it working after some time xD but took me while to realise it only works when you link it with signal
But i already love this mod so much and i started ambiticious self expand factory project. When ill have a decent progress ill post some screens !
But i already love this mod so much and i started ambiticious self expand factory project. When ill have a decent progress ill post some screens !
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Re: [MOD 0.12.x] Recursive Blueprints 0.2.0
I'll just go ahead and warn you off of the current version of the digitizer - it's likely to script-error/crash your world, and likely to get significant changes to the (just barely documented) protocol when I do get a new update out!Toch wrote:Thx for reply i was actualy able to get it working after some time xD but took me while to realise it only works when you link it with signal
But i already love this mod so much and i started ambiticious self expand factory project. When ill have a decent progress ill post some screens !
Re: [MOD 0.12.x] Recursive Blueprints 0.2.0
Cant wait than ! Also does that mean blueprint printer does not work ? couldnt found way to copy blue prints books.
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Re: [MOD 0.12.x] Recursive Blueprints 0.2.0
The printer should work, but it copies a single print to all the prints in the book. If you want to copy a whole book, you have to unbind it to individual prints and rebind the copies! I'll probably redo that at some point though, I don't like it as much as I thought I would.Toch wrote:Cant wait than ! Also does that mean blueprint printer does not work ? couldnt found way to copy blue prints books.
Re: [MOD 0.12.x] Recursive Blueprints 0.2.0
Is there some kind of limit on size of blueprint ? Iam getting this error (e1) when i try to use this blueprint (e2) If i remove the long part on right side and do it in two parts it works.
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Re: [MOD 0.12.x] Recursive Blueprints 0.2.0
It's a little unclear (since i haver very little information on what you were attempting to do), but it looks like the actual error here is from AutomaticDeconstruction, possibly reacting to decon orders placed by the deployer. The only practical limit on blueprints I'm aware of is that there's a limit on how much text you can paste into the box for Blueprint Strings in one go when playing MP. Other than that, you should be good up until 2^31 or 2^32 entities, at which point entity_number runs out.
Re: [MOD 0.12.x] Recursive Blueprints 0.2.0
I have BAD chest, two constant combinators connected to it 1st (30 robots) second (-25 robots) = 5
And than i put Book with this blueprint in it
None intetion to deconstruct anything or none deconstuctro incluedet.
And than i put Book with this blueprint in it
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Re: [MOD 0.12.x] Recursive Blueprints 0.2.0
I encountred it again with way smaller blueprint, it used to work OK before but now same stuff. posting image
So it have prolly nothing to do with size of blueprint.
I thing it happened to me before, but it started to occure way more when i started to duplicate books by "blueprint string" ill have to try do those blueprints "manualy"
So it have prolly nothing to do with size of blueprint.
I thing it happened to me before, but it started to occure way more when i started to duplicate books by "blueprint string" ill have to try do those blueprints "manualy"
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Re: [MOD 0.12.x] Recursive Blueprints 0.2.0
Ok did some more testing and it seems it happens all the time when i try to deploy Blueprint over trees. Does that make sence ?
Re: [MOD 0.12.x] Recursive Blueprints 0.2.0
I did bit more testing and it was indeed mod called Automatic deconstruction interfering with it. ( i didnt realised you ment this mod and not a feature in your last post )I removed it and now is all fine and dandy.Toch wrote:Ok did some more testing and it seems it happens all the time when i try to deploy Blueprint over trees. Does that make sence ?
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Re: [MOD 0.12.x] Recursive Blueprints 0.2.0
Can someone make a Conway's game of life from this?