Name: Additional-Turret
Description: Adds cannon and rocket turrets , more small shells & 6 upgrades.
License: It is yours
Release: 2016/08/27
Tested With Factorio Version: 0.14.x
Category: Turret
Tags: more turrets, defense
LONG DESCRIPTION
This mod offers a variety of turrets and shells. And 6 turret upgrades.
Each turret shoots or throws Cannon shell, Rocket, Beam, Laser, Artillery shell, Capsule.
Added new shells are not piercing.
And each shells have a ability.
Turret Damage upgrade becomes increasingly powerful.
But it is much more expensive.
Each turret shoots or throws Cannon shell, Rocket, Beam, Laser, Artillery shell, Capsule.
Added new shells are not piercing.
And each shells have a ability.
Turret Damage upgrade becomes increasingly powerful.
But it is much more expensive.
image
Cannon and Rocket turrets
-Easily prevent a large number of enemies.
Advanced laser turret
-Advanced type of laser turret.
Prototype electron beam turret
-Less developed electron beam turret.
Enhanced electron beam turret
-Developed electron beam turret.
Acidthrower turret
-Fires an acidic substance.
Howitzer
-Long-distance howitzer that attacks spawner.
Capsule Flower
-Turret throwing capsule.
Cannon and Rocket turrets
-Easily prevent a large number of enemies.
Advanced laser turret
-Advanced type of laser turret.
Prototype electron beam turret
-Less developed electron beam turret.
Enhanced electron beam turret
-Developed electron beam turret.
Acidthrower turret
-Fires an acidic substance.
Howitzer
-Long-distance howitzer that attacks spawner.
Capsule Flower
-Turret throwing capsule.
How to use gui
gui name is Turret Slot Manager (TSM)
And this is just tutorial
Input [Ctrl+Q], Create TSM.
You can change this hot key. in option-control-mod.
Click this icon
Select radio button, Change all or near turrets at character.
Select the turrets, ammo and count you want.
If you click [Apply], will save your setting.
or click first icon or [Ctrl+Q], will close and not save your setting.
When you create a new turret, you will receive the settings stored in the new turret.
Change area is character radius 25.
The setting of the Turret request inventories are changed until the button is pressed.
Click [Stop] is finish setting.
If you need TSM, Just input [Ctrl + Q]
And this is just tutorial
Input [Ctrl+Q], Create TSM.
You can change this hot key. in option-control-mod.
Click this icon
Select radio button, Change all or near turrets at character.
Select the turrets, ammo and count you want.
If you click [Apply], will save your setting.
or click first icon or [Ctrl+Q], will close and not save your setting.
When you create a new turret, you will receive the settings stored in the new turret.
Change area is character radius 25.
The setting of the Turret request inventories are changed until the button is pressed.
Click [Stop] is finish setting.
If you need TSM, Just input [Ctrl + Q]
Amazing help
YuokiTani - Create high quality images
TheSAguy - Give turret code
Google translate - Helped our communication
And your Idea!
Thank you!!
TheSAguy - Give turret code
Google translate - Helped our communication
And your Idea!
Thank you!!
+If you use this mod, use with the enemy to strengthen mod.
You quite fun
VERSION HISTORY
-- preview next version
0.1.7(2017/05/29): Add : Early cannon shell and rocket, Change : Tech resource.
0.1.6(2017/05/25): Change : Modify the resources and order of Tech, Fix : Artillery shot error.
0.1.5(2017/05/14): Change : set 0.15, Sync radar scan sector and artillery shoot, Reduced radar basic scan area. Delete : Artillery range tech
0.1.4(2017/03/01): Fix : Load game crash.
0.1.3(2017/02/22): Change : operable artillery inventory, reduce artillery shells damage, Fix : Versepelles' Alien Farm mod crash.
0.1.2(2017/02/19): Add : Ammo stack size change mod(big bag...), Change : Capsules list, Fix : ammo drain, small bugs
0.1.1(2017/02/08): Fix : Artillery range tech
0.1.0(2017/02/07): Add : Macromanaged Turrets mod, Acid turret fluid, Change : Artillery has request chest, Construct turrets with robot, All turrets(Howitzer, Capsule flower, Destroyer) return newer.
0.0.29(2017/01/20): Change Acid -> Acidic compound, Lower the artillery price and increase performance. Fix GUI[Advanced Settings] bug.
0.0.28(2017/01/10): Change Artillery's electronic power area, Config.limit_builder -> global.limit_builder in GUI, Assists the Predictabowl Enemies mod(change artillery shell's damage).
0.0.27(2016/12/26): Delete walls and gates, Add Config.limit_builder, Altered to Predictabowl Enemies mod, Change acid resistance value.
0.0.26(2016/12/26): Delete config code(fly_cannon), Add acid resistance when have a fire resistance and not acid resistance.(e.g. train rail..), Improving Howitzer shell damage when detect bob's warfare or enemies is extracted, Improving Howitzer shell shot speed.
0.0.25 (2016/12/13): Add config(fly_cannon, enemy_corps_time), Add Howitzer range tech, Change Destroyer function and damage.
0.0.24 (2016/12/05): Add gui, Heavy howitzer max range = 300.
0.0.23 (2016/11/30): Fix Destroyer turret not die, and return cannon shells when Withdraw.
0.0.22 (2016/11/25): Fix small errors. Change Heavy howitzer entity(Minor version of Experimental heavy howitzer)
0.0.21 (2016/11/24): Fix migrations error.
0.0.20 (2016/11/22): Fix freezing shot code in Destroyer.
0.0.19 (2016/11/22): Add shot sounds in Experimental heavy howitzer. Add Capsule flower (new turret). Add Destroyer (new turret). Reshuffle turret names. Adjust some balance.
0.0.18 (2016/11/05): Fix Experimental heavy howitzer's delay error.
0.0.17 (2016/10/26): Change reset tech code. Reset some turrets and shells(change entity name). Change wall resistances. Change Advanced laser turret damage.
0.0.16 (2016/10/19): Fix test texts
0.0.15 (2016/10/19): Change laser turrets image, Change Experimental heavy howitzer's code. Fix a typo.
0.0.14 (2016/10/12): Add Advanced laser turret and change some entity. Add capsule (Request fire support) and Experimental heavy howitzer is maximum 10 build.
0.0.13 (2016/10/10): Change some Experimental heavy howitzer code.
0.0.12 (2016/10/07): Add Howitzer and shell only.
0.0.11 (2016/10/05): Adjust the balance.
0.0.10 (2016/09/30): Add Enhanced laser turret and 2 Howitzer & Each of the shells only, Adjust the balance.
0.0.9 (2016/09/26): Add Prototype laser turret and Symbolic reinforced stone wall.
0.0.8 (2016/09/25): Roll back all icons. change some entity.
0.0.7 (2016/09/22): Add Acidthrower turret and Acid & Fire shells. Change all icons.
0.0.6 (2016/09/12): Adjust the balance.
0.0.5 (2016/09/08): Add new cannon shell and rocket, change some entity.
0.0.4 (2016/09/03): Add two mk2 turrets and upgrade, change recipe and entity.
0.0.3 (2016/08/29): Change picture and add rocket turret upgrade & small rocket.
0.0.2 (2016/08/27): Change name and factorio version. (factorio 14)
0.0.1 (2016/08/13): Initial release. (factorio 13)
- 0.1.8(2017/**/**)
Add :
Change :
Delete :
Fix :
0.1.7(2017/05/29): Add : Early cannon shell and rocket, Change : Tech resource.
0.1.6(2017/05/25): Change : Modify the resources and order of Tech, Fix : Artillery shot error.
0.1.5(2017/05/14): Change : set 0.15, Sync radar scan sector and artillery shoot, Reduced radar basic scan area. Delete : Artillery range tech
0.1.4(2017/03/01): Fix : Load game crash.
0.1.3(2017/02/22): Change : operable artillery inventory, reduce artillery shells damage, Fix : Versepelles' Alien Farm mod crash.
0.1.2(2017/02/19): Add : Ammo stack size change mod(big bag...), Change : Capsules list, Fix : ammo drain, small bugs
0.1.1(2017/02/08): Fix : Artillery range tech
0.1.0(2017/02/07): Add : Macromanaged Turrets mod, Acid turret fluid, Change : Artillery has request chest, Construct turrets with robot, All turrets(Howitzer, Capsule flower, Destroyer) return newer.
0.0.29(2017/01/20): Change Acid -> Acidic compound, Lower the artillery price and increase performance. Fix GUI[Advanced Settings] bug.
0.0.28(2017/01/10): Change Artillery's electronic power area, Config.limit_builder -> global.limit_builder in GUI, Assists the Predictabowl Enemies mod(change artillery shell's damage).
0.0.27(2016/12/26): Delete walls and gates, Add Config.limit_builder, Altered to Predictabowl Enemies mod, Change acid resistance value.
0.0.26(2016/12/26): Delete config code(fly_cannon), Add acid resistance when have a fire resistance and not acid resistance.(e.g. train rail..), Improving Howitzer shell damage when detect bob's warfare or enemies is extracted, Improving Howitzer shell shot speed.
0.0.25 (2016/12/13): Add config(fly_cannon, enemy_corps_time), Add Howitzer range tech, Change Destroyer function and damage.
0.0.24 (2016/12/05): Add gui, Heavy howitzer max range = 300.
0.0.23 (2016/11/30): Fix Destroyer turret not die, and return cannon shells when Withdraw.
0.0.22 (2016/11/25): Fix small errors. Change Heavy howitzer entity(Minor version of Experimental heavy howitzer)
0.0.21 (2016/11/24): Fix migrations error.
0.0.20 (2016/11/22): Fix freezing shot code in Destroyer.
0.0.19 (2016/11/22): Add shot sounds in Experimental heavy howitzer. Add Capsule flower (new turret). Add Destroyer (new turret). Reshuffle turret names. Adjust some balance.
0.0.18 (2016/11/05): Fix Experimental heavy howitzer's delay error.
0.0.17 (2016/10/26): Change reset tech code. Reset some turrets and shells(change entity name). Change wall resistances. Change Advanced laser turret damage.
0.0.16 (2016/10/19): Fix test texts
0.0.15 (2016/10/19): Change laser turrets image, Change Experimental heavy howitzer's code. Fix a typo.
0.0.14 (2016/10/12): Add Advanced laser turret and change some entity. Add capsule (Request fire support) and Experimental heavy howitzer is maximum 10 build.
0.0.13 (2016/10/10): Change some Experimental heavy howitzer code.
0.0.12 (2016/10/07): Add Howitzer and shell only.
0.0.11 (2016/10/05): Adjust the balance.
0.0.10 (2016/09/30): Add Enhanced laser turret and 2 Howitzer & Each of the shells only, Adjust the balance.
0.0.9 (2016/09/26): Add Prototype laser turret and Symbolic reinforced stone wall.
0.0.8 (2016/09/25): Roll back all icons. change some entity.
0.0.7 (2016/09/22): Add Acidthrower turret and Acid & Fire shells. Change all icons.
0.0.6 (2016/09/12): Adjust the balance.
0.0.5 (2016/09/08): Add new cannon shell and rocket, change some entity.
0.0.4 (2016/09/03): Add two mk2 turrets and upgrade, change recipe and entity.
0.0.3 (2016/08/29): Change picture and add rocket turret upgrade & small rocket.
0.0.2 (2016/08/27): Change name and factorio version. (factorio 14)
0.0.1 (2016/08/13): Initial release. (factorio 13)
Mod Portal(Download) :
https://mods.factorio.com/mods/sore68/Additional-Turret