- Name: Wizartorio
- Version: 0.1.0
- Factorio Version: 0.12.33
- Licence: MIT, because I don't know how this should work.
- Dependencies: Base
- Description: Adds magic and resources to the game.
- Author: Flabort
- Co-Author Credit: Macros, GotLag, Vas, Afforess, and the rest of the IRC
- Artist Credit: KubeRoot and Flabort, plus the Factorio Team for the templates to work off of.
Adds some special resources, and ways to use them. Currently includes the raw resources, a couple buildings, and two weapons and four ammo types.
Resources
Mana Nodes: provides mana to nearby Mana Condensers, which condense mana to a fluid form. Come in four varieties, which are almost omnipresent but are hard to spot or differentiate.
Adamite: An unnaturally occurring ore that resembles an alloy. It's a difficult material to properly process, just smelting it in a furnace causes it to break down into it's composite ores instead of being melted down. Can be used as an infinite source of ores if you don't intend to process it into Adamite Plates.
Crystals: These glass-like formations resonate slightly at the presence of mana. Essential to the early research of magic.
Buildings
Mana Condenser: Pulls mana from nearby nodes and condenses it to fluid form. Can pull mana from multiple varieties of node, but this can result in gummed up pipes! A good wizard finds an area where only one element is present to place their condensers.
Infuser: Takes objects and infuses them with mana.
Weapons, Ammo, and Armor
Crystal Wand: Your first wand. Comparable to the Pistol in damage output.
Adamite Wand: Another wand. Comparable to the Submachine gun.
Energy Infused Crystals: Come in four varieties, one for each element. Used to supply wands (and some other things) with portable mana.
Adamite Armor: More resistant to psychic energies than other armors.
Download Still to come
- Further refining Adamite to Adamantium.
- Wood encased wands.
- Staves (slower but more powerful wands)
- Magic Enemies
- Ritual Altar: When provided with mana and a recipe, creates effects nearby, such as regrowing trees.
- Electricity generation using mana.
- Something unique for each mana type? (Fire: Fuel source, Water: magic transport belt?, Earth: ??, Air: Magic Carpet)
- Non-placeholder art for most of the things.
- Comment with your Suggestions!
- Mana Condenser with multiple mana sources doesn't allow for choosing of mana type being outputted from each output pipe; outputs any available mana type to any available pipe.
- Pipe images don't necessarily line up with buildings.
Changelog
Screenshots
Big Image, Using Adamite for Ores
Big Image, Using Mana
Smaller images, Wands and Ammo
Big Image, Teleport Gates
Old Versions