FAIR is a fix to "unfair" map generators, providing a statistical analysis of the ratio of resources discovered, and "flipping" newly generated resources to less fairly distributed resources. This should prevent maps with hard to find resources, like stone or coal.
Bugs & FAQ
Moderator: Arch666Angel
Re: Bugs & FAQ
F.A.I.R on mod portal (it's a mod)
Want more space restriction ? Or maybe you want to be forced to use train for other thing than ore and oil ? Try Building Platform Mod !
Re: Bugs & FAQ
Is it intentional that Ore Crusher Mk3 takes Ore Crusher as base (instead of Ore Crusher Mk2)?
Re: Bugs & FAQ
i thought mk3 used mk2 as requirement while mk2 took mk1 to craft. Might be it was changed accidentally due to the petrochem trial.
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Re: Bugs & FAQ
Vanilla version of refining? And no that it not intentional :OSetha wrote:Is it intentional that Ore Crusher Mk3 takes Ore Crusher as base (instead of Ore Crusher Mk2)?
Angels Mods
I. Angel's Mods Subforum
II. Development and Discussion
III. Bugs & FAQ
"should be fixed"
I. Angel's Mods Subforum
II. Development and Discussion
III. Bugs & FAQ
"should be fixed"
Re: Bugs & FAQ
Also the Burner Ore Crusher is not upgradeable with electrical Mk ISetha wrote:Is it intentional that Ore Crusher Mk3 takes Ore Crusher as base (instead of Ore Crusher Mk2)?
Re: Bugs & FAQ
Any help is appreciated, thanks!
EDIT: Thanks Aeros, that did do it.
Last edited by Softnum on Sat Aug 06, 2016 7:14 pm, edited 1 time in total.
Re: Bugs & FAQ
Yes strange you haven't encountered when mod loaded. You need "Angel's infinite ores" for most of his other mods. Fissure entity defined there. Also you might want to enter achive with mod and modify config to the way you like. For example for me it was disabling Infinite ores.Softnum wrote:I'm trying to install the Angel's Refining mod, and I get an error 'Error in assignID, resource-category with name 'angels-fissure' does not exist' This is a new install of Factorio with 0.13.15; and I haven't installed any other mods. Do I need any other mods as pre-reqs?
Any help is appreciated, thanks!
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Re: Bugs & FAQ
More floatation cells = more geodes, or venture out and farm rock they drop higher yield geodesaklesey1 wrote:How to get more crystal slury, not from gerodes?
Angels Mods
I. Angel's Mods Subforum
II. Development and Discussion
III. Bugs & FAQ
"should be fixed"
I. Angel's Mods Subforum
II. Development and Discussion
III. Bugs & FAQ
"should be fixed"
Re: Bugs & FAQ
Speaking about new recipes. It seems you disconected pairs of crystals. But actually one that is least used crystals is still linked to one used fairly often.(emerald and amethyst) Amethysts are useless in Bob's mods. Maybe in other mods. In fact amount of times crystals used I a bit scared that I would have too many geodes. Can I dump crystal slurry into clarifier?Arch666Angel wrote:More floatation cells = more geodes, or venture out and farm rock they drop higher yield geodesaklesey1 wrote:How to get more crystal slury, not from gerodes?
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Re: Bugs & FAQ
No but you can turn crystal slurry into mineral sludge and crystallize the whole thing into more ores if you want to.aeros1 wrote:Speaking about new recipes. It seems you disconected pairs of crystals. But actually one that is least used crystals is still linked to one used fairly often.(emerald and amethyst) Amethysts are useless in Bob's mods. Maybe in other mods. In fact amount of times crystals used I a bit scared that I would have too many geodes. Can I dump crystal slurry into clarifier?Arch666Angel wrote:More floatation cells = more geodes, or venture out and farm rock they drop higher yield geodesaklesey1 wrote:How to get more crystal slury, not from gerodes?
Angels Mods
I. Angel's Mods Subforum
II. Development and Discussion
III. Bugs & FAQ
"should be fixed"
I. Angel's Mods Subforum
II. Development and Discussion
III. Bugs & FAQ
"should be fixed"
Re: Bugs & FAQ
hello! find more bugs!!!Arch666Angel wrote:No but you can turn crystal slurry into mineral sludge and crystallize the whole thing into more ores if you want to.aeros1 wrote:Speaking about new recipes. It seems you disconected pairs of crystals. But actually one that is least used crystals is still linked to one used fairly often.(emerald and amethyst) Amethysts are useless in Bob's mods. Maybe in other mods. In fact amount of times crystals used I a bit scared that I would have too many geodes. Can I dump crystal slurry into clarifier?Arch666Angel wrote:More floatation cells = more geodes, or venture out and farm rock they drop higher yield geodesaklesey1 wrote:How to get more crystal slury, not from gerodes?
1 not you resource
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- Arch666Angel
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Re: Bugs & FAQ
Sry even with my best guess I cannot decipher what kind of bug/information you want to convey. But looking at your screens I found a typo in the config.Airat9000 wrote:hello! find more bugs!!!Arch666Angel wrote:No but you can turn crystal slurry into mineral sludge and crystallize the whole thing into more ores if you want to.aeros1 wrote:Speaking about new recipes. It seems you disconected pairs of crystals. But actually one that is least used crystals is still linked to one used fairly often.(emerald and amethyst) Amethysts are useless in Bob's mods. Maybe in other mods. In fact amount of times crystals used I a bit scared that I would have too many geodes. Can I dump crystal slurry into clarifier?Arch666Angel wrote:More floatation cells = more geodes, or venture out and farm rock they drop higher yield geodesaklesey1 wrote:How to get more crystal slury, not from gerodes?
1 not you resource
Angels Mods
I. Angel's Mods Subforum
II. Development and Discussion
III. Bugs & FAQ
"should be fixed"
I. Angel's Mods Subforum
II. Development and Discussion
III. Bugs & FAQ
"should be fixed"
Re: Bugs & FAQ
I solved the problem of one!
mod has fallen off is one ..
can the question of how to include your mods at once, and Bob and other mods resources?
you and all resources
and not works codes
/c game.regenerate_entity("Stiratite-ore")
/c game.regenerate_entity("stiratite")
mod has fallen off is one ..
can the question of how to include your mods at once, and Bob and other mods resources?
you and all resources
and not works codes
/c game.regenerate_entity("Stiratite-ore")
/c game.regenerate_entity("stiratite")
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Re: Bugs & FAQ
Whether in petrochem mod way where to use a big amount of hydrogen chloride - i'm asking because i used cartmen overhaul mod when factorio was 0.10 version? now this overhaul is RIP, but idea of that mod was very intersting? when i'm watch chains of petrochem mod i see some elements of cartmen overhaul mod, there was a way to use hydrogen chloride
Now hydrogen chloride ьщые often using for calcium chrode and ferric chloride solution, that's enough for me, i'm not producing many titanium? i'm not producing many tungsten
Now hydrogen chloride ьщые often using for calcium chrode and ferric chloride solution, that's enough for me, i'm not producing many titanium? i'm not producing many tungsten
Nickname on ModPortal - Naron79
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Re: Bugs & FAQ
This is super minor, but the Burner Ore Crusher in refining doesn't have fast_replaceable_group defined like the electric versions do.
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Re: Bugs & FAQ
Fixed. Thanks for the hint.Netbattler11 wrote:This is super minor, but the Burner Ore Crusher in refining doesn't have fast_replaceable_group defined like the electric versions do.
Angels Mods
I. Angel's Mods Subforum
II. Development and Discussion
III. Bugs & FAQ
"should be fixed"
I. Angel's Mods Subforum
II. Development and Discussion
III. Bugs & FAQ
"should be fixed"
- Arch666Angel
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Re: Bugs & FAQ
There are other chemicals in Petrochem that have no use at the moment and will be hidden when technologies are in and will be used later when I developed other mods I have in mind.aklesey1 wrote:Whether in petrochem mod way where to use a big amount of hydrogen chloride - i'm asking because i used cartmen overhaul mod when factorio was 0.10 version? now this overhaul is RIP, but idea of that mod was very intersting? when i'm watch chains of petrochem mod i see some elements of cartmen overhaul mod, there was a way to use hydrogen chloride
Now hydrogen chloride ьщые often using for calcium chrode and ferric chloride solution, that's enough for me, i'm not producing many titanium? i'm not producing many tungsten
Also for Cartman he dropped the old mods he had, but he started on a new set of mods: viewtopic.php?f=97&t=26716
Angels Mods
I. Angel's Mods Subforum
II. Development and Discussion
III. Bugs & FAQ
"should be fixed"
I. Angel's Mods Subforum
II. Development and Discussion
III. Bugs & FAQ
"should be fixed"
Re: Bugs & FAQ
Arch666Angel wrote:There are other chemicals in Petrochem that have no use at the moment and will be hidden when technologies are in and will be used later when I developed other mods I have in mind.aklesey1 wrote:Whether in petrochem mod way where to use a big amount of hydrogen chloride - i'm asking because i used cartmen overhaul mod when factorio was 0.10 version? now this overhaul is RIP, but idea of that mod was very intersting? when i'm watch chains of petrochem mod i see some elements of cartmen overhaul mod, there was a way to use hydrogen chloride
Now hydrogen chloride ьщые often using for calcium chrode and ferric chloride solution, that's enough for me, i'm not producing many titanium? i'm not producing many tungsten
Also for Cartman he dropped the old mods he had, but he started on a new set of mods: viewtopic.php?f=97&t=26716
By the way there, I suggested the idea in buthane. propane .. and my question is the answer?
Re: Bugs & FAQ
Cartmen is prety cool modder - his overhaul was different from everything else that was in the vanilla - that was awesome reworking of many chains in vanilla - player started from stone age!!! - here is that mod viewtopic.php?f=32&t=5925
I like this idea - there some hardcore in that overhaul mod
Oil and gas extension is very small part of his past overhaul
Some suggestion about new ideas for future mods - can we smelt our metals into liquid metals like in dytech with his lava - i was some little hurt that bobingabout call dytech smelting with lava - "lava MAGIC" - if its so lets find the to smelt metals not by lava - we won't need any inserters to put resources to input, they'll only still be needed to take from out put
I like this idea - there some hardcore in that overhaul mod
Oil and gas extension is very small part of his past overhaul
Some suggestion about new ideas for future mods - can we smelt our metals into liquid metals like in dytech with his lava - i was some little hurt that bobingabout call dytech smelting with lava - "lava MAGIC" - if its so lets find the to smelt metals not by lava - we won't need any inserters to put resources to input, they'll only still be needed to take from out put
Nickname on ModPortal - Naron79