Hi,
im trying to set up a blueprint, that builds multiple stages of modules.
since they rely on each other, gen2 needs gen1 as an ingredient.
So i set up the parameter and just want to give the final module as input.
this works fine, when u respect, that the gen1 module has to be ingedient #3, so it gets set as an recipe, instead if the circuits.
The problem now arises with the ingredients for gen1 module, since they are not calculated correctly (green and red chips).
The final parameter instead just puts the used parameters in the requester chest, but not the r & g chips.
so i assume the game does just calculate the ingredients for the first parameter, one of those is the gen1 module, but it fails to reitterate the ingredients for that...
https://imgur.com/a/iRM6ogT
what works is, when i input two parameter, the gen2 module, and the corresponding gen1 module. But since thats "a game about automation"...
tried with assembler and em-plants
My expectation:
that it reiterates the ingredients after each parameter got determined (in that case gen1 module)
Is that wrong? is there another way to approach this?
[Kovarex] recursive ingredient parametrization
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