if display panels are built when the monitor resolution is in 4K (3840 x 2160) the display doesn't render the display panel results correctly as shown in the below screenshots:
if the display panels are built in HD (1920 x 1080) they render the results correctly as shown below:
if i then change monitor resolution back to 4K the displays render the results correctly, however as soon as the input changes the results to display it breaks the render
steps to reproduce:
1. have monitor resolution set to 3840 x 2160
2. cut and paste the display panels in the attached save
3. turn constant combinator with green pots on/off and result render breaks
[Klonan] [2.0.21] Display panels not rendering in 4K
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[Klonan] [2.0.21] Display panels not rendering in 4K
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Re: [2.0.21] Display panels not rendering in 4K
I suspect it's because of where It cuts them off. I had changed it to a "width" that works for me on my 2560x1440p monitor.
And it appears that doesn't work with your monitor.
Each line looks like this:
I got linked this and changed it a bit; https://gist.github.com/Gegell/fe78dc06 ... 822d450189
And it appears that doesn't work with your monitor.
Each line looks like this:
Code: Select all
[font=technology-slot-level-font][color=#8000ff][item=production-science-pack]βββββββββββββββββββββββββ [/color][/font]42.4%
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Re: [Klonan] [2.0.21] Display panels not rendering in 4K
it would appear setting the UI scaling to (Manual pixels) 125% makes them work but having it set to automatic 200%, the displays fail