[Raiguard] [2.0.13] No LUA event triggers when player drives remotely

Zaflis
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[Raiguard] [2.0.13] No LUA event triggers when player drives remotely

Post by Zaflis »

There are mods that need to be informed runtime when player enters a vehicle. I have my VehicleSnap listen to a lot of different driving and surface related events, but none of them trigger when player enters a tank from remote view. However it does trigger when player leaves it...

I would assume the related event to be added here is: on_player_driving_changed_state
Oarc
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Re: [2.0.13] No LUA event triggers when player drives remotely

Post by Oarc »

+1 on this!
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