decider combinator output doesn't work

Don't know how to use a machine? Looking for efficient setups? Stuck in a mission?
Post Reply
Avocado18
Manual Inserter
Manual Inserter
Posts: 1
Joined: Wed Apr 15, 2020 12:03 pm
Contact:

decider combinator output doesn't work

Post by Avocado18 »

Hello, trying to set up a decider combinator to output a signal and its doesn't work.. don't understand what im doing wrong.. its driving me crazy.

I tried several things nothing works, here is an example

In this pic I'm trying to output a "dot" signal if light oil is bigger then 10K, signal doesn't output, what am i doing wrong?

as you can see electric pol is showeth the count, light oil is bigger the 10K so why im not getting a signal??

pic- >> https://ibb.co/V2ybCQg

Loewchen
Global Moderator
Global Moderator
Posts: 8320
Joined: Wed Jan 07, 2015 5:53 pm
Contact:

Re: decider combinator output doesn't work

Post by Loewchen »

How do you know it does not work when you have nothing on the output side?

User avatar
disentius
Filter Inserter
Filter Inserter
Posts: 694
Joined: Fri May 12, 2017 3:17 pm
Contact:

Re: decider combinator output doesn't work

Post by disentius »

Set the output next to "Dot" to 1.
It is on "input count" now, and you have no "Dot" input. [Edited]
Last edited by disentius on Wed Apr 15, 2020 6:24 pm, edited 1 time in total.

Serenity
Smart Inserter
Smart Inserter
Posts: 1000
Joined: Fri Apr 15, 2016 6:16 am
Contact:

Re: decider combinator output doesn't work

Post by Serenity »

Selecting a condition doesn't work with "Input Count" for some weird reason. Only with Everything/Anything/Each

What you can do is if "Each > 10k" -> "Each / Input Count". That filters out the signals by value. To then filter out LO use an arithmetic combinator with "LO + 0" -> White Dot
Now you have white dot signal with the value of LO but only if LO is above 10k

As noted though you actually need to connect the output to your power pole. It seems like you're only looking at the input signal

User avatar
disentius
Filter Inserter
Filter Inserter
Posts: 694
Joined: Fri May 12, 2017 3:17 pm
Contact:

Re: decider combinator output doesn't work

Post by disentius »

It would, if he had "Dot" as input. Now, outputs the "Dot" input, which is zero.
And Loewchen is also right(i missed tgat the first time): the red wire is only connected to the input of the decider as far as I can see.

ParanoikCZ
Burner Inserter
Burner Inserter
Posts: 12
Joined: Sat Mar 18, 2017 8:36 am
Contact:

Re: decider combinator output doesn't work

Post by ParanoikCZ »

You can simply set light oil as output and transform in arithmetic combinator with light*1=dot

gGeorg
Filter Inserter
Filter Inserter
Posts: 393
Joined: Wed Jun 19, 2019 8:06 pm
Contact:

Re: decider combinator output doesn't work

Post by gGeorg »

Loewchen wrote:
Wed Apr 15, 2020 12:30 pm
How do you know it does not work when you have nothing on the output side?
combinator makes output value, other devices regardless. Informaion is right in the tooltip. No pole required.
Serenity wrote:
Wed Apr 15, 2020 2:43 pm
Selecting a condition doesn't work with "Input Count" for some weird reason. Only with Everything/Anything/Each
It is intentional. You are just confused. Look at examples, you will see it works perfectly.
Example:
Input of combinator:
Oil=1000
Dot=3
Setting:
Oil > 500
Output: Count Dot
RESULT : Dot=3 right in the tooltip. No pole required.

Example2
Input of combinator:
Oil=1000
Dot=0
Setting:
Oil > 500
Output: Count Dot
RESULT : Dot=0 you see nothing in the tooltip, and its correct. There is exactly zero of the dot signal to count.
ParanoikCZ wrote:
Thu Apr 16, 2020 8:46 pm
You can simply set light oil as output and transform in arithmetic combinator with light*1=dot
Yes.

Post Reply

Return to “Gameplay Help”