I'm currently trying to build a train-based megabase with Bob and Angel and I'm, of course, getting to the point where my train stations are ridiculously big and convoluted.
I was wondering if there was a way to unload multiple types of wares at a single train stop with the following requirements:
-The easy one: Different wares would come from different trains.
-The tough cookie: The train stop would only call the trains whose wares it needs. Say I want to unload both coal and iron ore, I don't want one of them to saturate the station while there's a shortage of the other.
Combinator-based solution, railway-based solution or mod-based solution would suit me, so long as I don't have to build yet another station with 14 train different inputs and 8 outputs.
(...Hell, who am I kidding. It's bob and angel. It WILL happen anyway.
