How to deal with 2headed trains being reversed?

Don't know how to use a machine? Looking for efficient setups? Stuck in a mission?
Post Reply
aober93
Filter Inserter
Filter Inserter
Posts: 453
Joined: Tue Aug 30, 2016 9:07 pm
Contact:

How to deal with 2headed trains being reversed?

Post by aober93 »

How does anyone deal with the problem when a dual headed supply/build train comes in reverse? Each waggon carries different items, and the loader is specific to that waggon. But a reverse train has the wrong waggon in the wrong loader :shock:

Hows anyone way to deal with this?

AngledLuffa
Fast Inserter
Fast Inserter
Posts: 187
Joined: Fri Jan 05, 2018 5:18 pm
Contact:

Re: How to deal with 2headed trains being reversed?

Post by AngledLuffa »

The easiest is to make them symmetrical so this never happens.

In the case of mixed goods, that may mean allowing for both (all?) goods at the endpoints of the train. For example, I have an outpost which imports red chips and exports blue bottles. I just put both types in the same wagon, using the slot limits to prevent too many of one or the other, and let the train run like that.

You can also build the stations so they don't care about train direction. For example, a uranium train which carries uranium and sulfuric acid could have pumps/inserters on one side of the tracks and inserters/pumps on the other. Obviously this will load and unload half as fast, but for a train like that you probably don't care too much anyway.

Roll on roll off does run faster, though, avoids problems like this, and allows for shorter trains to deliver the same cargo, so there are a lot of advantages to switching from 2 headed to 1 headed.

Zool
Fast Inserter
Fast Inserter
Posts: 105
Joined: Fri Jul 10, 2015 6:55 pm
Contact:

Re: How to deal with 2headed trains being reversed?

Post by Zool »

I simply tend to avoid bidirectional trains completely, as unidirectional trains are easier to operate in high numbers. My favorite is actually 2-4 with nuclear fuel for really crazy speed and throughput.

Bidirectional is also always slower (2-4 is much faster then 2-4-2, due to the weight of the unused locomotives) - for details see the thousand threads on trainspeed ^^

aober93
Filter Inserter
Filter Inserter
Posts: 453
Joined: Tue Aug 30, 2016 9:07 pm
Contact:

Re: How to deal with 2headed trains being reversed?

Post by aober93 »

Hmm funny i thought about going bidirectional alltogether lol. But thanks, looks like mirroring is the way to go. But i think i mirror the loader and not the waggons. I figured a nice quick loader for my mixed trains.

Post Reply

Return to “Gameplay Help”