Creating a timer

Don't know how to use a machine? Looking for efficient setups? Stuck in a mission?
aober93
Filter Inserter
Filter Inserter
Posts: 453
Joined: Tue Aug 30, 2016 9:07 pm
Contact:

Creating a timer

Post by aober93 »

Hey , is it possible with combinators to create a timer that works like so, any signal will go in and is delayed on the output (the output signal can be 1 or the input count). The output shall remain until the input is gone. And this should also work for every signal in parallel which is my problem. I cannot achieve this.
I can delay the output, but i can only either make the reset work, or make it work for any signal but not both.
Thanks
aober93
Filter Inserter
Filter Inserter
Posts: 453
Joined: Tue Aug 30, 2016 9:07 pm
Contact:

Re: Creating a timer

Post by aober93 »

i think i got this lol, will post a picture lol
aober93
Filter Inserter
Filter Inserter
Posts: 453
Joined: Tue Aug 30, 2016 9:07 pm
Contact:

Re: Creating a timer

Post by aober93 »

k im glad i found out alone for real now, if anyone need?

H4sIAAAAAAAA/91VYW+bMBD9K5E/TqZKWJJuqtw/UlXIwZfmJGOj46iKEP99JhStZJCQrlWn+RvY7/zuvcdh/ML6VNtFomquclBiZ0vICR0LaTRrVVu9A6uEAaurBWMG
JCQ4RkYoVF07nQVUBgbLLAILKROmUe4tCJn7IhzzTtUvKopvNrJS0epm0zTyFWYgRQMUpT7bodPsaQha9ghpkELp9nUsU++YvE12cNDP6EnVr3WSsGOO4MBsj1RwUuCT
07Zv7hmJS22F7K7vNiPQ6UE0bdmCtWO1Xi7DQ5ZrahkpcS+kLzkvr6yWV4FP6TjZk88SdKGA2mtbQHO8y3X9BKYPYiUeVU1ggp5HaasEjdrIFCktkduHuAmoBxGPHfwx
PCjfbP18u7Vq2iVnWzbmWC/SpGXR9w61HHHtupYDXflEAG662WFHl9IUxVPEPjVOnxYmpnJultaDVGymA7OdG7p46MNk+aFFmpAPGXDI21mXTkzajpj0u9QH+RTFy35J
n0Pwq71afHuHYTNduZ0r9hlF54zQGWp+bORXg8irr5mfJ2Px4jA5Z8D27wz4j4bOOQf+FHg9d4IMp9Dt5f/A6ZErHPma30D8L3wT8WngW9kwPULqIRNkyHoaI4oGmDPw
0kl/R8AluUVyB878Ags2NHFUCgAA
User avatar
brunzenstein
Smart Inserter
Smart Inserter
Posts: 1117
Joined: Tue Mar 01, 2016 2:27 pm
Contact:

Re: Creating a timer

Post by brunzenstein »

a very easy to understand video showing how to construct a clock or flip/flop
https://youtu.be/8z0flAe3fWY
aober93
Filter Inserter
Filter Inserter
Posts: 453
Joined: Tue Aug 30, 2016 9:07 pm
Contact:

Re: Creating a timer

Post by aober93 »

yawn what a waste of time, thanks for staying off topic :lol:
Lupoviridae
Fast Inserter
Fast Inserter
Posts: 155
Joined: Mon Apr 20, 2015 6:26 pm
Contact:

Re: Creating a timer

Post by Lupoviridae »

Let me get this straight:
Any input signal should be delayed by a certain amount of time (say 5 seconds), before being output. You also want this to happen in parallel for multiple types of signals. However when the input is turned off, do you want the output to turn off immediately, or with a delay?

Edit: What about if the value of the signal changes, do you want the change reflected immediately or with a delay?
Post Reply

Return to “Gameplay Help”