Hey i have many small loops where ressources keeps cycling forever like say green circuits. Thoose loops are filled by a single Belt and factorys only take items to a extend.
Now i want to connect a belt with a inserter and make a condition like " green circuit (on belt) > 2" so the inserter only starts putting items in a chest if my chosen belt piece have more than 2 circuits.
But i cant get it to work... Someone already did that ? Or have a clue?
Move inserter if items on belt > 2 ???
Re: Move inserter if items on belt > 2 ???
Connect belt with inserter. Set in belt to read content witch hold option. In inserter set Enable/Disable and condition "wanted item" > 2. Also set read content in inserter.
Re: Move inserter if items on belt > 2 ???
Moved from General.
Cool suggestion: Eatable MOUSE-pointers.
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Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...