Guten Tag zusammen,
Ich habe ein Problem mit meinen Zügen und hoffe, dass ihr mir helfen könnt.
Als Beispiel nehmen wir einen Zug der Petroleum an Station 1 lädt. Wenn dieser voll ist soll er zu Station 2 fahren und dort abladen. In Station 2 habe ich jedoch einen Schaltkreis errichtet, der die Station erst freigibt sobald das das Petroleum auf unter 20% gefallen ist.
Der Zug bleibt also an Station 1 stehen, wartet und blockiert alle anderen Züge die zu Station 1 fahren wollen.
Wie kann ich das Problem lösen, dass der Zug nicht die anderen einfahrenden Züge blockiert und erst mal kurz wegfährt?
Was wenn dieser Zug jetzt folgendes Schema hat:
Station 1 Laden Petroleum
Station 2 Entladen Petroleum
Station 1 Laden Petroleum
Station 3 Entladen Petroleum
Kann ich dann das Problem auf die gleiche Weise lösen?
Eine Antwort auf deutsch wäre super englisch ist aber auch OK
Vielen Dank
Good day everybody,
I have a problem with my trains and hope you can help me.
As an example, let's take a train that loads petroleum at station 1. When it is full, it should drive to station 2 and unload there. However, in station 2 I have set up a circuit that only releases the station once the petroleum has fallen below 20%.
So the train stops at station 1, waits and blocks all other trains that want to go to station 1.
How can I solve the problem so that the train doesn't block the other incoming trains and drive away for a short time?
What if this train now has the following scheme:
Station 1 store petroleum
Station 2 unloading petroleum
Station 1 store petroleum
Station 3 unloading petroleum
Can I then solve the problem in the same way?
An answer in German would be great, but English is also OK
Thank you
Probleme mit meinen Zügen /problems with trains
Re: Probleme mit meinen Zügen /problems with trains
These two stations should have the same station name, then the trains can simply deliver both:
Station 2 unloading petroleum
Station 3 unloading petroleum
There is not much need to free up the loading station if there is nothing to unload, but there is the option to setup a central depot for all the trains which have nothing to do (e.g. here: viewtopic.php?f=194&t=117459). I'm personally not a big fan of this and like trains being bound on the load stations.
Station 2 unloading petroleum
Station 3 unloading petroleum
There is not much need to free up the loading station if there is nothing to unload, but there is the option to setup a central depot for all the trains which have nothing to do (e.g. here: viewtopic.php?f=194&t=117459). I'm personally not a big fan of this and like trains being bound on the load stations.
Re: Probleme mit meinen Zügen /problems with trains
Why do you want the full train leave your loading station in the first place? If all your unloading stations have still enough petroleum, there is no need for another train, so it can stay fully loaded at the loading station. As soon as one unloading station opens, it will immediately proceed there and the next empty train will advance to the loading station.
A common strategy for more train buffering is a staging area in front of the unloading station(s), so full trains have space to wait directly in front of their corresponding unloading station. And for empty trains, people create a collection of depot stations, located behind unloading stations, so empty trains that currently have no loading station to visit can move to, so they're not clogging the unloading station.
Staging areas can be implemented either with the help of additional depot stations for full trains (uncouples full train waiting area from unloading stations) or by just using intelligent chain signal placement and higher train limits in the unloading stations.
To dynamically get trains to depot or directly to the next station, you can use train interrupts in their schedule. For example interrupt configuration, see https://factorio.com/blog/post/fff-389 and https://factorio.com/blog/post/fff-395
A common strategy for more train buffering is a staging area in front of the unloading station(s), so full trains have space to wait directly in front of their corresponding unloading station. And for empty trains, people create a collection of depot stations, located behind unloading stations, so empty trains that currently have no loading station to visit can move to, so they're not clogging the unloading station.
Staging areas can be implemented either with the help of additional depot stations for full trains (uncouples full train waiting area from unloading stations) or by just using intelligent chain signal placement and higher train limits in the unloading stations.
To dynamically get trains to depot or directly to the next station, you can use train interrupts in their schedule. For example interrupt configuration, see https://factorio.com/blog/post/fff-389 and https://factorio.com/blog/post/fff-395