Our 200-hours-base is overrunned - any ideas?

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Pascali
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Re: Our 200-hours-base is overrunned - any ideas?

Post by Pascali »

So - we are safe :) t h x all!

Build attilery and flame-towers. So after a lot of save-loading, we are safe now.

/evolution is 0,983 - 6% time - 71% environment p. - 23% nests.

So near the cap, that´s now a good news.

Better flame-tower only or flame + laser-turrets?

coppercoil
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Re: Our 200-hours-base is overrunned - any ideas?

Post by coppercoil »

Pascali wrote:
Mon Feb 21, 2022 10:08 pm
Better flame-tower only or flame + laser-turrets?
Flamethrowers are slow to respond and misses very first biters, so you need laser/gun turrets for them.
I think it is possible to build defense without turrets, using only flamethrowers (and repair bots of course), but such design would be more complex.

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