I am currently using the approach of naming a stop with a space. But it still shows the stop as a dot in the map and I'd rather avoid it. So I tried to follow your instructions.quyxkh wrote: ↑Sun Oct 28, 2018 12:41 pmEasiest is wire two signals right next to each other, set the back one to no-readout, close if everything = 0, set the front one to no-close, no signal on green. I use this on roro exits, it makes through trains not loop through the roro when there's a turnaround anywhere nearby unless a train's currently leaving the stop (and in that case, yay anyway; I'm trying to prevent a clogged stop and that won't happen when nothing's stopping). That's not a general solution, to add a circuit penalty you need quiet track. An express route at capacity, I don't think it's practical, the ideal there is every signal block reserved or occupied.
This is what I understood "overall": For the rear signal configuration I understood this: But for the front one I don't quite get it. Setting to not Close but instead Read makes sense. But it does not have an option to set it to no signal on green: So I tried to achieve it by putting a Decider Combinator between them (which I guessed is what you meant): Except that when I do this... the rear signal becomes red when the front is green... making the track permanently red.
Questions:
1) I clearly misunderstood you. What exactly were you saying?
2) I suspect that maybe you didn't mean to put them in the same track, but rather the "rear" signal on the upper track and the "front" signal on the middle track (names that I used for the screenshots). But even then... it would disable the upper track when the lower one is free, and I still want local trains (headed to an exit) to be able to go to the low priority track. So... how would you use signals and/or circuits (instead of unnamed stops) to somehow lower the priority of the upper track?
Basically, when both tracks are free I want the middle track to get used, when it is occupied the lower track to be used, when both are occupied overflow to the top one, and finally... when a train needs to take an exit hanging off the top branch then it also takes the top one. Currently that happens when I place a "space" named stop on the top branch, but it shows in the map: