Good morning everyone:)
I have a iusse on Gleba the spoil time of Jellynut and Yumako fruit, they have a spoil time of 12 mins and not 1h! @.@
This obviously has repercussions on their products which have the time reduced to a few seconds... What can I do?
Spoil time
Re: Spoil time
Moving out of bug reports to gameplay help.
In the map generator before game started do you remember changing spoiling rate?
In the map generator before game started do you remember changing spoiling rate?
Re: Spoil time
Realy i don't remember what i do before start the game
Is there a mode to see that configuration now?
Ty for answer me
Is there a mode to see that configuration now?
Ty for answer me
Re: Spoil time
In the Load game window, you can select your saved game; instead of loading it, in the top right corner click Map exchange string, Copy.
Then go to New game, same game mode (most likely Freeplay); in the bottom right corner click Import map exchange string, Paste, Import.
All map settings should be the same as in the saved game, evaluate their values.
Then go to New game, same game mode (most likely Freeplay); in the bottom right corner click Import map exchange string, Paste, Import.
All map settings should be the same as in the saved game, evaluate their values.
Re: Spoil time
/c game.player.print( game.difficulty_settings.spoil_time_modifier )
Bigger value = longer spoil time.
Default is 1 or 2. Can be a fractional value less than 1.
Bigger value = longer spoil time.
Default is 1 or 2. Can be a fractional value less than 1.