I do get a global warning "turret just ran out of ammo".
However, when I don't react immediately, that warning disappears again.
Is there a way to make the "turret ran out of ammo warning" permanent like the "train no path" warning or the "bots don't have materials" warning?
Ammo alerts
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- Burner Inserter
- Posts: 15
- Joined: Wed Oct 30, 2024 1:34 am
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Re: Ammo alerts
How about using a programmable speaker with an alert?
For example, I usually have that alert for when the ammo gets low in the ammo storage of the base's wall.
For example, I usually have that alert for when the ammo gets low in the ammo storage of the base's wall.
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- Manual Inserter
- Posts: 4
- Joined: Mon Nov 04, 2024 10:20 pm
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Re: Ammo alerts
When you mouse over it, you can pin the warning. It will then remain under the minimap, until you delete it, kind of like a to-do list. You have to be quick enough to pin it before it disappears, so it's not perfect.