I think we really need an High speed splitter. And some sort of lane Splitter/Merger.
If I want to move a lane to the different lane, it basically only works on slow belts. You can't saturate a red belt.
You can even try to split it but it doesn't work. You need 3 splitter, possibly because the splitter is to slow.
And about the idea that splitter are fast: Here you see that on a fast belt the splitter causes the input to bunch up. So I do think a fast splitter is needed. Or the splitter could work fast.
So what we need is a Fast Splitter, like the old one only faster. We need a lane splitter that Outputs the left and right lane of an input to 2 different belts. And a lane merger that outputs one belt to one lane.
Also. can someone recommend some way to balance several fast inputs. That is you have one or more input lanes that are full fast belts. And you want to put them on a fast output:
Belt Turns and Splitter problems.
- tonberrytoby
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Re: Belt Turns and Splitter problems.
Ok, I did some changes to make the inner turn of belt and belt crossing disturb the flow less for the next version
- tonberrytoby
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Re: Belt Turns and Splitter problems.
I did go into the data files, and increased the speed of the splitter from normal to express (0.03 to 0.09). It fixed most of my problems. Makes merging and splitting a lot easier.
Re: Belt Turns and Splitter problems.
what value did u change and in which file?tonberrytoby wrote:I did go into the data files, and increased the speed of the splitter from normal to express (0.03 to 0.09). It fixed most of my problems. Makes merging and splitting a lot easier.
i would be interested in that too. these slow spliters really are a pain..
- tonberrytoby
- Long Handed Inserter
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Re: Belt Turns and Splitter problems.
gr0mpel wrote:what value did u change and in which file?
i would be interested in that too. these slow spliters really are a pain..
Code: Select all
--- factorio_base/data/base/prototypes/entity/entities.lua 2013-05-06 13:12:34.000000000 +0200
+++ factorio/data/base/prototypes/entity/entities.lua 2013-05-10 19:04:06.570808302 +0200
@@ -384,7 +384,7 @@
y = 224
},
fast_replaceable_group = "splitter",
- speed = 0.03125,
+ speed = 0.09375,
structure_horizontal =
{
filename = "__base__/graphics/entity/basic-splitter/basic-splitter-structure-horizontal.png",
Re: Belt Turns and Splitter problems.
nice thx!!