Here is my current blueprint https://pastebin.com/Y6P9jra0
and here is a screenshot of what it currently looks like
Another example of the above:
If a constant combinator says there must be 5 inserters in the chest, but the blueprint requires 200, then essentially the inserter must unload 205 inserters without waiting for the chest to go from 5 to 0 every time. Currently it waits for the chest to be empty (or less than what is stated in the constant combinator) before it starts unloading again.
Thank you in advance.