Hello
I've build a modular train-based factory. To deploy an additional copy of a module, I place a blueprint with the stop and its own private train to carry supplies and products around. However, to make sure the train serves this module and not some other one (closer to the source of the supplies), I need to rename the station.
This means I have to change the station in the train schedule too. But the only way I've found is to delete the current instance of the station, add a new one and drag it into place. With some complicated conditions on it, it is a bit annoying. I haven't found a way to just change the station (eg. the station name isn't a drop-down menu to pick a different one). Does anyone have an easier way to do this that doesn't require creating the whole condition again? Maybe a mod? When searching, I've found this topic that seems somewhat related, but not completely and its seems not to be fully solved:
viewtopic.php?t=28453
To illustrate, I'm attaching a screenshot of one of such trains with the conditions. I want the same schedule, just with „Subfactory science 1 - W2 - 2“.
Change station in train schedule while keeping the conditions
Change station in train schedule while keeping the conditions
- Attachments
-
- train.png (596.96 KiB) Viewed 1811 times
Re: Change station in train schedule while keeping the conditions
this could be easily solved by having a descriptive language available in-game for anyone who wants to edit their train schedules a bit more precisely, or, to import portions of another schedule, and so on.
you could have a JSON or YAML (but JSON is easier, imo - i know, this is a religious war) document that, similar to blueprint or map exchange string, allows user to import/export settings.
the difference from exchange strings is that this would be human readable and therefore, editable.
you could have a JSON or YAML (but JSON is easier, imo - i know, this is a religious war) document that, similar to blueprint or map exchange string, allows user to import/export settings.
the difference from exchange strings is that this would be human readable and therefore, editable.
Re: Change station in train schedule while keeping the conditions
Hmm, that's actually an interesting idea. Because the blueprint string is a base64-encoded compressed JSON, as documented here: https://wiki.factorio.com/Blueprint_string_format. I wonder if exporting it, using an external rename tool and importing would be less work than doing this editing.
Re: Change station in train schedule while keeping the conditions
oh, it is? then you could easily make a mod to do this in-game.
Re: Change station in train schedule while keeping the conditions
Thanks for pointing me into the right direction! Instead of trying to search for mods to rename train schedules, I started to look for blueprint templates and found this: https://mods.factorio.com/mod/Blueprint-Editor. Apparently, someone already did that and more .
Re: Change station in train schedule while keeping the conditions
that is something that would be handy if merged into vanilla, for sure. thanks for finding it!