[0.16.51] Combinator Each weirdness
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[0.16.51] Combinator Each weirdness
I was curious about edge cases in combinators, and it looks they behave very awkwardly in some circumstances. If you make an arithmetic combinator [Each] + [Chest] -> [Belt], and input [100 Ore, 10 Chest], you'll get [130 Belt] in result. I would understand either 110 or 120 (by counting chests twice), but 130 seems like a bug.
Re: [0.16.51] Combinator Each weirdness
Let's ignore the belts, and try Each + Chest → Each.
You clearly want the result to be:
ore + chest → ore
chest + chest → chest
When you convert the output to one belt signal, it sums up everything for a result of: (ore + chest) + (chest + chest)
You clearly want the result to be:
ore + chest → ore
chest + chest → chest
When you convert the output to one belt signal, it sums up everything for a result of: (ore + chest) + (chest + chest)
Re: [0.16.51] Combinator Each weirdness
Moved to gameplay help.
If you want to get ahold of me I'm almost always on Discord.
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Re: [0.16.51] Combinator Each weirdness
Right. Sorry for confusion in that case, combinators can be a bit nonintuitive at times...