Train vs Behemoth Bitter

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sathill
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Train vs Behemoth Bitter

Post by sathill »

Ok so i made this cool blueprint for self powered outpost to put somewhere in wilderness.

Damn Behemoths stop my trains and destroy them. Even when i have multiple shields mk2 in my power armor i cant stop train connected with fluid wagon but this bugger can.

So i dont wanna (yet) use mods. I dont wanna build wall because whats the point of it? If i do i should just use power line from my base to power roboports for repairs.

There is one thing left that i can do but unable to calculate. And that is a long train.
So what is minimal train setup to kill at least one behemoth bitter? 2 fluid wagons? How many cargo wagons? How to calculate that?
I must say this sh** kills game for me because all my rail setup is optimized for locomotive + single wagon.

So long story short question:
how much cargo and how much fluid wagons + locomotive is needed to kill this green mutated cow?
paouk
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Re: Train vs Behemoth Bitter

Post by paouk »

Damn man,

what a painful story to hear! :?

I've recently reached 90% evolution factor, i've never seen those green buggy oafish.

I started to be afraid of them when i first try to push down the throttle of my tank against one of them.
Lukily my construction roboport save my life with reparikit.

I'll follow this thread perparing myself for the worst, and preparing NukeBombs for revange :twisted:
Rome, Italy, Europe, Planet Earth, Solar System, Local Interstellar Cloud, Local Bubble, Orion–Cygnus Arm, Milky Way, Known Universe
(forgive me for eventually bad english, i'm trying my best)
sathill
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Re: Train vs Behemoth Bitter

Post by sathill »

Anyone know how to make a simple mod with only modded entities.lua? I found in net how to make train more deady but failed to make it into mod
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Ranakastrasz
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Re: Train vs Behemoth Bitter

Post by Ranakastrasz »

sathill wrote:Anyone know how to make a simple mod with only modded entities.lua? I found in net how to make train more deady but failed to make it into mod
Copy an existing mod and delete everychange you don't need.

Ideally a mod that does something similar programmatically.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
sathill
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Posts: 52
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Re: Train vs Behemoth Bitter

Post by sathill »

Ok i made simple mod to make trains deadly and rails invicible. Even manage to steal some cool graphic overhul for trains from other mod. When i made my own graphic i will share.
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