Starting out a new map.
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Starting out a new map.
This is a new map that I just started. Any thoughts or suggestions would be helpful! To look at the map download the file and open index.html.
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- MAP1.zip
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I like trains.
Re: Starting out a new map.
Pics, please. We're too lazy to open a map.
Re: Starting out a new map.
Plot twist: the zip file is not a map but an images archive
Re: Starting out a new map.
we're still too lazy.
- StoneLegion
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Re: Starting out a new map.
Not only that it's one view layer the most zoomed out and was not all included properly lol.
Re: Starting out a new map.
How many viruses are in the zip?
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Re: Starting out a new map.
You have Some problems if this will also be your long term solution to smelting.ToxicTiger wrote:This is a new map that I just started. Any thoughts or suggestions would be helpful! To look at the map download the file and open index.html.
1. Your smelting line currently in bound to a 2x2 tile Smelter. When the time comes, you'll have to redo that area for the 3x3 tile eltric smelters.
2. You've given yourself a Limited amount of expansion to the right of the Smelter, in case you need more iron smelting.
3. You've bound yourself to an exact vertical height, and won't be able to expand that way without some work.
4. As it stands, you limited in 4 different directions, this is not ideal.
However for an Initial start of a smelting area for me its overkill. But I tend to Destroy all of my main base smelting operation (excluding steel), once I get Robots, Trains, and Electric Furnaces. AT that point, I make Decoupled Smelting Areas, that are Serviced by Trains only. But that's just my Style.
Please review this idea when you get a chance
Swarm Biters (locusts) - The Evolved Response to TurretCreep
5+ years game development experiance
Swarm Biters (locusts) - The Evolved Response to TurretCreep
5+ years game development experiance
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Re: Starting out a new map.
I really see no point in upgrading electric furnaces except in outposts. I will probably bump the vertical size up to 72 and steel furnaces to have full express belt compression.OkariDraconis wrote:You have Some problems if this will also be your long term solution to smelting.ToxicTiger wrote:This is a new map that I just started. Any thoughts or suggestions would be helpful! To look at the map download the file and open index.html.
1. Your smelting line currently in bound to a 2x2 tile Smelter. When the time comes, you'll have to redo that area for the 3x3 tile eltric smelters.
2. You've given yourself a Limited amount of expansion to the right of the Smelter, in case you need more iron smelting.
3. You've bound yourself to an exact vertical height, and won't be able to expand that way without some work.
4. As it stands, you limited in 4 different directions, this is not ideal.
However for an Initial start of a smelting area for me its overkill. But I tend to Destroy all of my main base smelting operation (excluding steel), once I get Robots, Trains, and Electric Furnaces. AT that point, I make Decoupled Smelting Areas, that are Serviced by Trains only. But that's just my Style.
I like trains.
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Re: Starting out a new map.
Anyway by the time I have electric furnaces, robots are available.
I like trains.
Re: Starting out a new map.
If you don't use modules is there ever a good reason to upgrade steel furnaces to electric furnaces?
I guess if you run out of coal locally it might be easier to supply power from afar than to ship in coal but that still costs more coal. Unless you have too many solar cells ... hmm.
I guess if you run out of coal locally it might be easier to supply power from afar than to ship in coal but that still costs more coal. Unless you have too many solar cells ... hmm.
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Re: Starting out a new map.
Having 1 less physical resource to be highly dependent on (coal) is always nice. But I don't upgrade to electric furnaces until I have robots and efficiency modules.
But like I said before, I rip out all smelting from my base at this time anyways, and throw it down to a smelting station to handle it. then I have iron plates receiving in my main, etc etc for other materials.
The only thing you need coal for is Plastic, and grenades I believe...once you are no longer dependent on energy for it... I've beaten plenty of games with just my main Coal, (provided it was big enough)
But like I said before, I rip out all smelting from my base at this time anyways, and throw it down to a smelting station to handle it. then I have iron plates receiving in my main, etc etc for other materials.
The only thing you need coal for is Plastic, and grenades I believe...once you are no longer dependent on energy for it... I've beaten plenty of games with just my main Coal, (provided it was big enough)
Please review this idea when you get a chance
Swarm Biters (locusts) - The Evolved Response to TurretCreep
5+ years game development experiance
Swarm Biters (locusts) - The Evolved Response to TurretCreep
5+ years game development experiance
Re: Starting out a new map.
Moved from General to Gameplay Help
Cool suggestion: Eatable MOUSE-pointers.
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I still like small signatures...
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...