Playing a gif inside factorio

Art that you have created yourself (draw, paint, craft, cosplay, video, wallpaper, ...) with and around Factorio.

NOT for screenshots or videos of the actual game and discussions around them (for that, see "Show your creations").
Hunab
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Re: Playing a gif inside factorio

Post by Hunab »

ssilk wrote:The save of this would be cool.
If I need to host the save externally, let me know. It is 16MB.
I am unsure about allowed size of attachments, or preferred practice.

The file was saved in Factorio 0.12.3
(100+ hours of gameplay, and 50 hours of messing around and alt-tabbing)

And I want to thank everyone for the positive comments.

EDIT: I found out how to use the console to set all the conditions for the lamps.
(I looked at the code found at https://forums.factorio.com/forum/vie ... =8&t=13997 , and with help from Narc on the Factorio IRC and the Lua manual I managed to understand and write some code)
EDIT2: Found two typo's in code. Corrected them
Code
Attachments
Gif.zip
(16.3 MiB) Downloaded 489 times
Last edited by Hunab on Thu Sep 10, 2015 2:29 pm, edited 2 times in total.
slpwnd
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Re: Playing a gif inside factorio

Post by slpwnd »

Brilliant :)
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Twisted_Code
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Re: Playing a gif inside factorio

Post by Twisted_Code »

Unless I missed my guess, you based this on this, right?
How to report bugs effectively (archived version)because everyone should know this.
The game's tech tree, a visual reference guide.
Hunab
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Re: Playing a gif inside factorio

Post by Hunab »

Twisted_Code wrote:Unless I missed my guess, you based this on this, right?
Yes. Your link is the 2.0 version. The source is the same. According to this article it is a sample animation from an old black & white Macintosh application called VideoWorks(1985), which was an early predecessor of Macromedia Director.

Chuck Pointer removed the shadow, colored it and added his name to the file. (forgetting the blinking pixel)
Early case of I made this?
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