Atomic bomb is too weak

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Hannu
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Atomic bomb is too weak

Post by Hannu »

I used atomic bombs first time in 1.0. They seem to be nerfed to pretty useless compared with spidertron and rockets and artillery. I do not understand what is the point of making gorgeous graphics but balance weapon to level that you try it once and see it beautiful but useless. Also those craters are ugly.

I ask to restore atomic bombs range and blast radius and make black craters (and also those ugly remnants of destroyed biter colonies) decay slowly. For example during 10 hours. It would be very natural that vegetation spread over destroyed areas during time.

I can use spidertron and artillery but it would add nice versatility to tedious area clearing sessions to have third powerful option. Those explosion animations are very nice.

Qon
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Re: Atomic bomb is too weak

Post by Qon »

Bomb range revert: viewtopic.php?p=509469#p509469

I might look into making it deal proper damage and fix the explosion size some other time. Or someone else does it.

JimBarracus
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Re: Atomic bomb is too weak

Post by JimBarracus »

There should be actual nuclear artillery shells.

Qon
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Re: Atomic bomb is too weak

Post by Qon »

JimBarracus wrote:
Wed Nov 04, 2020 9:04 am
There should be actual nuclear artillery shells.
Capsule Ammo by Qon
among others.
There's several mods for that if you want it. My mod is the best one, imo ;)

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