it seems a bit unbalanced that you can use a recycler and lds to get infinite copper steel and plastic when you have over 300% productivity when using a normal assembler
the only fix i see is reducing the amount of returned resources on recycling lds on other planets than fulgora and then just counting on the fact that no sane player would craft lds on fulgora and limiting productivity to 1000% on lds but its not a good fix since some players will probadly exceed that number this is a non issue when casting because you cant go back down to raw ores when recycling
lds productivity research
Re: lds productivity research
Prod is capped to 300% to avoid exactly that happening.
Re: lds productivity research
ah my bad and thats really too bad would have enjoyed the extreme productivity