Not yet, but I'll work on it!r3xk3nnw4y wrote: ↑Tue Dec 17, 2024 11:18 pmNow you have me curious, and for the same reasons, does/can the mod include toggled for it's alterations, like for example, configuring toggles so that artillery research is on vulcanus but materials can be found on nauvis?BraveCaperCat wrote: ↑Sat Dec 14, 2024 9:23 pmPatch complete, the mod now has all intended features.BraveCaperCat wrote: ↑Sat Dec 14, 2024 8:33 pmBoth.r3xk3nnw4y wrote: ↑Sat Dec 14, 2024 8:28 pmI'm afk now or I'd investigate further directly, but when you say moves artillery back to nauvis do you mean that the crafting recipes no longer require vulcanus exclusive resources (tungstun) or that the research is unlocked on nauvis?BraveCaperCat wrote: ↑Sat Dec 14, 2024 6:32 pm I made a mod!
It fixes the issue mentioned in this discussion (it also moves back cliff explosives, but that can be turned off if unwanted)
Oh no, I forgot about artillery turrets and artillery wagons...
*Patch Time*
Artillery needs to be moved back to Nauvis
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Re: Artillery needs to be moved back to Nauvis
Creator of multiple mods, including Quality Assurance - My most popular one.
Go check them out with the first and second links!
I'll probably be wanting or giving help with modding most of the time I spend here on the forum.
Go check them out with the first and second links!
I'll probably be wanting or giving help with modding most of the time I spend here on the forum.