barrels balance

Place to discuss the game balance, recipes, health, enemies mining etc.
che6ur3k
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barrels balance

Post by che6ur3k »

hi. with updated pipes and 50k fluid wagons barrels became totally useless. the only usage is to start coal liquefaction. it could be a good way for storage since 1tile chest can hold about the same amount as 9 tile tank, but it is extremely expensive. i think barrels should be way cheaper, for example 10 barrels per 1 steel, or use iron instead of steel, or hold more liquid
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yngndrw
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Re: barrels balance

Post by yngndrw »

I've been using barrels for cold Fluoroketone in Space Age. In fact, I don't think you could get by without them.
Koub
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Re: barrels balance

Post by Koub »

[Koub] Moved to Balancing.
Koub - Please consider English is not my native language.
EustaceCS
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Re: barrels balance

Post by EustaceCS »

Uranium mining is nearest early-game (in Space Age) example.
Making acid on the spot is an overkill.
Dedicating whole wagon to acid hauling is an overkill.
But if you toss few barrels into your cargo...
Also, smuggling Lubricant to space.
Premu
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Re: barrels balance

Post by Premu »

I also use barrelled sulfuric acid to deliver it to Fulgora. There I only need it to build higher quality blue circuits from split up high quality red and green circuits. So for that little sulfuric acid needed I don't really bother with setting up a whole production chain there.

So the role of barrels hasn't really changed. They're meant as an alternative way to deliver small amounts of liquids, but not for transport on a large scale.
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