If anything, the longer players have more insight to see problems with mechanics, as they have more experience using said mechanics. A lot of people end up using solar power because it's just simpler and easier compared to using boilers, myself included. Space being the limiting factor isn't really enough, as most of the time you can just expand and solar panels / accumulators are incredibly flexible (they can be put anywhere) and need no infrastructure. Boilers on the other hand require a nearby water source and a fuel to burn, and the steam engines either need to be placed adjacent to the boilers or have the hot water piped in from the boilers.Zhab wrote:Mostly die hard addicts posting around here. Addicts who are most likely pushing the game to one extreme or an other with their play style.
I've pointed this out before, but I think solar panels aren't the cause of the issue, and that it's accumulator spam to make enough of a buffer to last the night causing the boring gameplay with solar panels. There should be temporary degradation to counter this (a form that require interaction or automation to go away), so that solar solutions are interesting. Solar panels are actually still interesting when used as a supplement, as you could make enough solar panels to power fuel production for boilers (that is used during the night) so that you don't need coal.