Looking for a 3d model of a post apocalyptic truck and trailer for my mod. Thanks
[Request] Trucking Mod Truck and trailer
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- Long Handed Inserter
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Re: [Request] Trucking Mod Truck and trailer
very importend to know which gfx-size for truck & trailer you want to use, and how many directions (8 ?) are needed rendered.
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- Long Handed Inserter
- Posts: 71
- Joined: Wed Dec 03, 2014 1:23 pm
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Re: [Request] Trucking Mod Truck and trailer
Thanks for replying! As for the thing Im not sure. I figured if I had a blender model I could set up the camera angles, but I feel as many sections as the locomotive and carrier should work. Let me double check on numbers
Edit*: Ok went over the numbers and the locomotive has 256 directions and 4 animation tiles per direction placed in 8 separate files containing 8 lines and 4 animations per line.
I doubt I will need this much detail, however, it would be nice ( smoke is handled elsewhere) shadows and masks are not needed in these early stages but would be nice to have.
The cargo wagon has 128 directions and no animation
Car has 64 directions with 2 animation frames broke up into 3 separate files.
Finally the Tank has 64 directions and 2 animation frames broke into 4 separate files.
I hope somewhere in the is the answer you are looking for.
Edit*: Ok went over the numbers and the locomotive has 256 directions and 4 animation tiles per direction placed in 8 separate files containing 8 lines and 4 animations per line.
I doubt I will need this much detail, however, it would be nice ( smoke is handled elsewhere) shadows and masks are not needed in these early stages but would be nice to have.
The cargo wagon has 128 directions and no animation
Car has 64 directions with 2 animation frames broke up into 3 separate files.
Finally the Tank has 64 directions and 2 animation frames broke into 4 separate files.
I hope somewhere in the is the answer you are looking for.