Hi,
I made the BioTech mod (https://mods.factorio.com/mods/SlopppyE ... ng/BioTech) but it was pointed out to me I should not use the bioreactor and a few other graphics. I replaced the other graphics. I thought it was under MIT license. My bad. But I can't replace the bioreactor, that's beyond me.
Therefor a request to replace this one, with a simpler version.
It's a 3x3 building. The idea for BioTech is that it has:
- A wooden base building, about normal assembler height.
- A glass transparent reactor vat build in coming out of the wooden building, adding about half the height as the base building itself
- The reactor filled with liquid halfway between the building and the edge of the reactor
- With the same stirring device as in the example
- Doesn't need filling and draining
thank you for reading
[Closed] Wood/Glass bioreactor
[Closed] Wood/Glass bioreactor
Last edited by YasP on Mon Aug 22, 2016 8:50 pm, edited 1 time in total.
Re: [Request] Wood/Glass bioreactor
it's good that at least someone notice that i made gfx specific to a mod, and i'am not very happy my gfx scattered around and show up in different mods.
maybe not what you had in mind, but it will fit until you get a better replacement.
--->>> Sheet
suggested values
shift 0.5,-0.5
scale 0.5 (needed because is rendered in double-size)
animation_speed = 0.5 or lower depends on production cycle and recipe-time
you should darken/lighten/color-correct the sheet if needed.
maybe not what you had in mind, but it will fit until you get a better replacement.
--->>> Sheet
suggested values
shift 0.5,-0.5
scale 0.5 (needed because is rendered in double-size)
animation_speed = 0.5 or lower depends on production cycle and recipe-time
you should darken/lighten/color-correct the sheet if needed.
Re: [Closed] Wood/Glass bioreactor
That is very good. It matches the theme very nicely. Thank you!!