[MOD 0.15.x] Alien Death FPS Fix

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jonatkins
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[MOD 0.15.x] Alien Death FPS Fix

Post by jonatkins »

Title: Alien Death FPS FIx
Short Desc: Remove blood particle effects when aliens die. Eliminates massive FPS/UPS drops when killing lots of enemies.
Factorio Version: 0.15
Dependencies: Base
Author: jonatkins
Downloads: https://mods.factorio.com/mods/jonatkins/AlienBloodFix

A very simple mod to fix FPS issues when large number of enemies die (e.g. nukes, or even large numbers of destroyer drones).

It simply disables the blood particle effects when enemies die. On my machine, this makes a significant difference when killing enemies.

Example numbers:
  • With a large base running, and not attacking enemies, I get a base FPS/UPS of around 45.
  • When attacking enemies, FPS/UPS would drop to 20-30.
  • Killing a large enemy base with a nuke, and watching the destruction, FPS/UPS drops below 10 for a few srconds
  • With this mod, FPS/UPS drops a little (to 35-40) when near enemies - and there's no big drop when enemies die
Mod inspired by my 'not a bug' report at viewtopic.php?f=23&t=45973

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